
Strange Man
Doublé par Brennan Brown
Strange Man fait partie du casting nommé de Red Dead Redemption 2, dans le rôle de personnage. Les informations ci-dessous sont celles que le wiki recense.
Apparaît dans l'histoire sans correspondre à aucune des autres étiquettes.
- Rôle
- Autres personnages
- Doubleur
- Brennan Brown
- Statut
- Non précisé
- Occupation
- Accountant
- Affiliations
- John Marston, Herbert Moon, Jimmy Brooks (possibly), Skinner Brothers (possibly )
- Alias
- Mysterious Stranger
Notes du joueur
Le Strange Man fait d'abord son entrée indirectement dans Red Dead Redemption 2, par l'intermédiaire d'une cabane abandonnée à Bayall Edge, dans Bayou Nwa, Lemoyne. Ses murs portent des messages cryptiques liés à Armadillo, Herbert Moon et au choléra qui frappe New Austin. Arthur Morgan y découvre un portrait inachevé. Lorsque l'histoire passe à John Marston dans l'épilogue, John retourne à la cabane et voit le portrait prendre lentement forme au fil de plusieurs jours. Il note dans son journal que l'image lui paraît fascinante, horrible et séduisante.
Lorsque la peinture est achevée, John aperçoit dans le miroir de la cabane, derrière lui, l'homme en costume noir et haut-de-forme. John se retourne, mais ne trouve personne. À Armadillo, il remarque une version plus petite du même portrait dans le General Store de Herbert Moon et dit que ce visage lui semble familier. Moon affirme que le tableau lui a été donné et qu'il le garde parce qu'il lui plaît. Un homme à l'extérieur de la ville parle aussi d'un grand homme en noir dont il pense qu'il a maudit Armadillo en lui infligeant le choléra.
Quatre ans plus tard, dans Red Dead Redemption, John rencontre le Strange Man à trois reprises à travers la frontière. L'étranger connaît des détails du temps que John a passé avec le gang Van der Linde et se décrit comme étant, d'une certaine manière, un comptable. Il envoie John confronter un homme marié qui prévoit de trahir sa femme, puis s'occuper d'une nonne qui collecte de l'argent pour une œuvre caritative, sans lui imposer ses choix. Leur dernière rencontre a lieu au-dessus de Beecher's Hope. John tire sur l'homme, mais les balles restent sans effet tandis que le Strange Man s'éloigne.
Anecdotes
- ◆The Strange Man has a similar appearance to Josiah Trelawny.
- ◆The Strange Man is referenced by the Fortune Speaker machine "Nazar Speaks" in the Grand Theft Auto Online add-on The Diamond Casino Heist. When reading the player's fortune, Nazar can say, "I see a strange man in a tall hat... he frightens me".
- ◆During the third encounter with the Strange Man, he says, "This is a fine spot". This location later serves as John, Uncle, and Abigail's gravesites.
- ◆Near the end of the encounter, John fires three bullets at him, but before he can fire a fourth, he stops to inspect his gun. The three bullets could represent how John and Uncle die in "The Last Enemy That Shall Be Destroyed", and Abigail's death coming later. Players interpret that the gun jammed due to the clicking sound, but that sound is caused by John clicking the hammer, as you can hear the sound even after the first 3 bullets.
- ◆During the second encounter, John sarcastically says, "I'll let the appropriate authorities judge my morality, friend," to which the Strange Man replies, "Yes, you will and they shall". This is a foreshadowing of the ending of the game in which John dies to Ross and his squad, being the "appropriate authorities" judging John.
- ◆It is possible to kill the Strange Man; the player has to shoot him before triggering the cutscene, but doing so will fail the mission. Once the mission is complete, the player will no longer be able to do this.
- ◆The Strange Man can be "killed" right after the second encounter. He will appear to have died and the body can be looted. Doing so does not affect the "I Know You" side-missions in any way.
- ◆If the player points a gun at him, he can pull out a Cattleman Revolver and shoot and kill the player. He may also run away while yelling at John.
- ◆After the first encounter with him, players can point a gun at him, and he will start to run. If he is hogtied, he will keep talking as if the situation were normal. However, pointing a gun at him is considered a crime and civilians will attempt to alert law enforcement.
- ◆The Strange Man is the only character John meets within all three territories of the map.
- ◆If the player attacks the Strange Man, he proceeds to say things like, "You always were a nasty little orphan", "Come now, Marston", or "You haven't changed".
- ◆In the epilogue, John can visit the General Store in Armadillo, where he will notice a portrait of the Strange Man owned by the shopkeeper. John will say that he looks familiar, despite not seeing him until the events of Red Dead Redemption which occur four years later.
- ◆The only other occasions John may indirectly know of the Strange Man in Redemption 2 is through the mirror and painting at his cabin and through dialogue from a man camped outside Armadillo after the epilogue.
- ◆If the player takes a screenshot of the Strange Man's cabin and uploads it to the Rockstar Social Club, it will list the photo's location as "Serial Killer". This is because the shack originally belonged to a serial killer in the beta.
- ◆At some point before the Blackwater massacre, Arthur wrote in his journal that he has "heard talk" of a man sounded like Trelawny, despite the gang not seeing him for months. Since Trelawny is very similar to the Strange Man, it is possible that Arthur witnessed him in Blackwater.
- ◆It's heavily implied that Herbert Moon is associated with the Strange Man. In the cabin, there is a map of Armadillo with a handwritten note which reads, "I offered you happiness or two generations. You made your choice". This could be in reference to the Cholera outbreak and imply that it was caused by a deal with the Strange Man, which is further lent credence by a letter that can be looted from Moon himself. It details the marriage of Herbert's daughter and that she is pregnant, which is presumably what "two generations" is referencing. In the cabin, one can also find writing on the wall saying, "The Moon Will Shine On In The Darkness". Incidentally, Herbert Moon is one of the only residents of Armadillo not infected or harmed by the Cholera outbreak.
- ◆The Strange Man may also be associated with the Skinner Brothers, who worship a "Prince of Darkness" they describe as a "gentleman."
- ◆Internally, the Strange Man's model is called " cs_mysteriousstranger ". This might suggest that the Strange Man was heavily inspired by Satan from Mark Twain's novel, The Mysterious Stranger, as both seem to be enigmatic, supernatural entities, while also frequently questioning humanity's hypocrisy and moral paradoxes. In Redemption, his model is referred to as "mysteryman" internally but his voicelines are called " mysterious_stranger01 ".
- ◆Paintings in the Strange Man's shack change depending on the player's honor level. High honor will display paintings of eagles and bucks. With low honor, the paintings will show vultures and coyotes. A poem about the fate of Jimmy Brooks also changes depending on if Arthur spared him or murdered him.
- ◆The Strange Man's cabin is located in Bayou Nwa, Lemoyne, a state that combines several Southern States of America in its geography, including Mississippi, Louisiana and Georgia. The cabin being located in the south could be a reference to the Charlie Daniels Band song "The Devil Went Down to Georgia", which is about the Devil's deal making history down south. Additionally, the Devil in the song went there looking for souls, similar to the stranger's role in the franchise.
Données des personnages provenant de Red Dead Wiki, CC BY-SA. Aucune affiliation avec Rockstar Games.
Dernière vérification le 14 septembre 2026
