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Red Dead Redemption

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The Last Enemy That Shall Be Destroyed, Jack Marston
Jack Marston

The Last Enemy That Shall Be Destroyed

Jack Marston

Chi assegna la missione
Jack Marston
Posizione
Beecher's Hope
Inizia a
Beecher's Hope
Finisce a
Beecher's Hope
Si sblocca con
Spare The Love, Spoil The Child
Sblocca
Non specificato

Note del giocatore

John Marston trova Jack al lavoro nel capanno di Beecher's Hope, e padre e figlio parlano dell'allevamento e di una dimostrazione di aeroplano prevista per l'anno successivo. Uncle chiama John fuori. Sono arrivati dei soldati dello United States Army per prenderlo, agli ordini di Edgar Ross nonostante il lavoro svolto da John per il governo. John manda Jack in casa, poi si unisce a Uncle contro il primo attacco al ranch.

Dopo che i primi soldati cadono, John va a controllare Abigail e Jack. Jack ignora l'ordine del padre di restare dentro, prende un fucile e combatte accanto a John e Uncle mentre altre truppe dell'Army si avvicinano. Uncle viene colpito e muore durante la difesa. John porta Abigail e Jack fuori dalla casa verso il fienile mentre i soldati li attaccano da ogni parte della proprietà, e mantiene entrambi al sicuro finché non lo raggiungono.

All'interno del fienile, Abigail e Jack vogliono fuggire con John, ma lui sa di non poter scappare. Li fa salire su un cavallo e dice loro di allontanarsi da Beecher's Hope senza fermarsi. Abigail gli dice addio, e Jack parte con lei dal retro del fienile. John osserva gli uomini dell'Army e del Bureau radunarsi fuori, apre le porte e affronta da solo la loro linea di fuoco. Uccide diversi uomini prima che i soldati lo abbattano a colpi d'arma da fuoco. Edgar Ross osserva il corpo di John, poi conduce via gli uomini.

Il punto di vista passa a Jack sedicenne, mentre Abigail sente gli spari e lo rimanda al ranch. Trovano John morto fuori dal fienile, e Abigail lo piange. Madre e figlio seppelliscono John accanto a Uncle a Beecher's Hope. Anni dopo, Jack diciannovenne visita la tomba di John sotto la pioggia e indossa il cappello del padre. La tomba di Abigail è accanto a quella di John.

Obiettivi

4 passi

Nell'ordine in cui li dà il gioco. I passi non numerati compaiono solo se ti allontani dal copione.

  1. 1Kill the first group of soldiers that attacks the ranch.
  2. 2Defend the ranch house.
  3. 3Protect his family as they run to the barn.
  4. 4Join his family in the barn.

Galleria

06

Screenshot da The Last Enemy That Shall Be Destroyed, replicati da Red Dead Wiki.

The Last Enemy That Shall Be Destroyed (1/6)
The Last Enemy That Shall Be Destroyed (2/6)
The Last Enemy That Shall Be Destroyed (3/6)
The Last Enemy That Shall Be Destroyed (4/6)
The Last Enemy That Shall Be Destroyed (5/6)
The Last Enemy That Shall Be Destroyed (6/6)

Curiosità

  • ◆The mission's name is a reference to a line in the fifteenth chapter of the First Epistle of Paul to the Corinthians: "The last enemy that shall be destroyed is death".
  • ◆Given that John Marston was the last known surviving member of the Van der Linde gang, he is symbolically the last enemy to be destroyed by the Bureau of Investigation in their goal of disbanding organized outlaw groups across West Elizabeth. Dutch himself predicted this would happen.
  • ◆During John's last stand, shooting any of the firing squad somewhere which is typically non-lethal such as the leg will still kill them instantly.
  • ◆However, Edgar Ross is invincible, assuring that the story can progress even if the player somehow kills every other member of the firing squad.
  • ◆Archer Fordham can be spotted before this sequence, when John is observing the Army through the barn's doors . Fordham is present also during the Dead Eye sequence and can be killed . However, he may disappear in the following cutscene regardless of whether or not he is shot.
  • ◆Regardless of which sidearm the player has equipped when facing the firing squad, John will be seen holding his Cattleman Revolver in his death cutscene.
  • ◆Many of the men will be wielding different weapons in the cutscene of John's death than the ones shown in gameplay when they shot him.
  • ◆With mods, it is possible to kill every soldier and agent in the firing squad except Ross. However, they will all be shown alive again in the pre-rendered cutscene of John’s death.
  • ◆While returning in the final sequence of the mission, Jack's horse will not lose stamina.
  • ◆The final location where you meet the Strange Man, who remarks "This is a nice spot", is the same spot John is buried in the final cutscene.
  • ◆Sometimes before starting this mission, if you go to the silo you can see Uncle fixing the ladder steps on it. Before this mission is started there are three missing steps on the ladder, making it impossible for the player to reach the top of the silo before this point in the game.
  • ◆If the player returns to the spot where John died at night, during stormy weather, the blood from his body will still be there, on the ground. However, this may be a glitch.
  • ◆While fighting off the army, John has unique dialogue. He may yell things such as "I did what you asked!" and "I won't let you take them again!", lamenting his betrayal by Ross.
  • ◆The dialogue John and Jack were having before Uncle calls John outside was about airplanes (a new thing by the time of this game), the same subject Jenny and the Preacher were discussing in their Exodus in America's train ride, making it so that airplanes are discussed at the start and at the (almost) end of the game.
  • ◆John is probably talking about it with Jack because he overheard said conversation between Jenny and the preacher on the train.
  • ◆In the beginning, John and Jack muse about "The day John Marston stopped shooting", ironically foreshadowing his death occuring moments later.
  • ◆While riding back to the farm as teenage Jack, the player is able to get off the horse and have limited ability to play as him; he is unable to obtain weapons unless cheats are used, though Jack's model will be deformed when aiming and firing weapons. He is also able to loot the bodies of the soldiers and use any consumables that he comes across including moonshine and chewing tobacco (while looting, he will use voice lines from his adult self). However, the player cannot abandon the vincinity of the farm, Abigail, or the horse while on foot otherwise the mission will fail.
  • ◆In "A Really Big Bastard", John's death can be foreshadowed when Abigail mentions having to bury him several times, which John denies, saying that she is never burying him. This is proven to be wrong as Abigail buries him in this mission.
  • ◆When John tells Abigail and Jack to find a place to hide and not look back before leaving the barn, this is similar to what Arthur gave to John in "Red Dead Redemption".
  • ◆John's last stand is very similar to Zack Fair's last stand from Crisis Core: Final Fantasy VII and Crisis Core: Final Fantasy VII Reunion, in which both of them are surrounded by dozens of soldiers with guns, and despite their best efforts, they are both gunned down.
  • ◆John's final stand is very similar to how Butch Cassidy and the Sundance Kid had their last stand in 1969's Butch Cassidy and the Sundance Kid. However, unlike John's death being clearly depicted, Butch and Sundance Kid's fates are left ambiguous.
  • ◆Following this mission, John Marston's next playable appearance is in Red Dead Redemption 2 's "The Wheel" which chronologically takes place four years before this mission.
  • ◆Several enemies will sport Cody Hixon's character model.
Vedi su Red Dead Wiki →

Dati sulle missioni da Red Dead Wiki, CC BY-SA. Nessuna affiliazione con Rockstar Games.

Ultima verifica il 14 settembre 2026