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Red Dead Redemption

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The Last Enemy That Shall Be Destroyed, Jack Marston
Jack Marston

The Last Enemy That Shall Be Destroyed

Jack Marston

Quem dá a missão
Jack Marston
Local
Beecher's Hope
Começa em
Beecher's Hope
Termina em
Beecher's Hope
Desbloqueada por
Spare The Love, Spoil The Child
Desbloqueia
Não informado

Notas do jogador

John Marston encontra Jack trabalhando no galpão de Beecher's Hope. Pai e filho conversam sobre a vida de rancheiros e sobre uma demonstração de aeroplano prevista para o ano seguinte, até Uncle chamar John do lado de fora. Soldados do United States Army chegaram por ordem de Edgar Ross, embora John tenha cumprido seu acordo com o governo. John manda Jack se trancar na casa e se junta a Uncle para repelir o primeiro ataque.

Depois de derrubar os primeiros soldados, John entra para ver Abigail e Jack. Jack desobedece ao pai, pega um rifle e luta ao lado de John e Uncle quando novas tropas avançam sobre a fazenda. Uncle é baleado e morre durante a defesa. John conduz Abigail e Jack até o celeiro enquanto os soldados atacam a propriedade, protegendo os dois até chegarem lá.

No celeiro, Abigail e Jack querem fugir com John, mas ele sabe que não pode escapar. Ele os coloca num cavalo e ordena que deixem Beecher's Hope sem parar. Abigail se despede, e Jack sai com ela pelos fundos do celeiro. John observa os homens do Exército e do Bureau reunidos do lado de fora, abre as portas e encara sozinho a linha de tiro. Ele derruba alguns homens antes de os soldados o matarem. Edgar Ross observa o corpo de John e conduz os homens embora.

O ponto de vista passa para Jack, aos dezesseis anos, quando Abigail ouve os tiros e manda o filho voltar à fazenda. Os dois encontram John morto diante do celeiro, e Abigail chora sobre ele. Mãe e filho enterram John ao lado de Uncle em Beecher's Hope. Anos depois, Jack, agora com dezenove anos, visita o túmulo de John sob a chuva e coloca o chapéu do pai. O túmulo de Abigail fica ao lado do dele.

Objetivos

4 passos

Na ordem em que o jogo dá. Os passos sem número só aparecem se você sair do roteiro.

  1. 1Kill the first group of soldiers that attacks the ranch.
  2. 2Defend the ranch house.
  3. 3Protect his family as they run to the barn.
  4. 4Join his family in the barn.

Galeria

06

Capturas de The Last Enemy That Shall Be Destroyed, espelhadas de Red Dead Wiki.

The Last Enemy That Shall Be Destroyed (1/6)
The Last Enemy That Shall Be Destroyed (2/6)
The Last Enemy That Shall Be Destroyed (3/6)
The Last Enemy That Shall Be Destroyed (4/6)
The Last Enemy That Shall Be Destroyed (5/6)
The Last Enemy That Shall Be Destroyed (6/6)

Curiosidades

  • ◆The mission's name is a reference to a line in the fifteenth chapter of the First Epistle of Paul to the Corinthians: "The last enemy that shall be destroyed is death".
  • ◆Given that John Marston was the last known surviving member of the Van der Linde gang, he is symbolically the last enemy to be destroyed by the Bureau of Investigation in their goal of disbanding organized outlaw groups across West Elizabeth. Dutch himself predicted this would happen.
  • ◆During John's last stand, shooting any of the firing squad somewhere which is typically non-lethal such as the leg will still kill them instantly.
  • ◆However, Edgar Ross is invincible, assuring that the story can progress even if the player somehow kills every other member of the firing squad.
  • ◆Archer Fordham can be spotted before this sequence, when John is observing the Army through the barn's doors . Fordham is present also during the Dead Eye sequence and can be killed . However, he may disappear in the following cutscene regardless of whether or not he is shot.
  • ◆Regardless of which sidearm the player has equipped when facing the firing squad, John will be seen holding his Cattleman Revolver in his death cutscene.
  • ◆Many of the men will be wielding different weapons in the cutscene of John's death than the ones shown in gameplay when they shot him.
  • ◆With mods, it is possible to kill every soldier and agent in the firing squad except Ross. However, they will all be shown alive again in the pre-rendered cutscene of John’s death.
  • ◆While returning in the final sequence of the mission, Jack's horse will not lose stamina.
  • ◆The final location where you meet the Strange Man, who remarks "This is a nice spot", is the same spot John is buried in the final cutscene.
  • ◆Sometimes before starting this mission, if you go to the silo you can see Uncle fixing the ladder steps on it. Before this mission is started there are three missing steps on the ladder, making it impossible for the player to reach the top of the silo before this point in the game.
  • ◆If the player returns to the spot where John died at night, during stormy weather, the blood from his body will still be there, on the ground. However, this may be a glitch.
  • ◆While fighting off the army, John has unique dialogue. He may yell things such as "I did what you asked!" and "I won't let you take them again!", lamenting his betrayal by Ross.
  • ◆The dialogue John and Jack were having before Uncle calls John outside was about airplanes (a new thing by the time of this game), the same subject Jenny and the Preacher were discussing in their Exodus in America's train ride, making it so that airplanes are discussed at the start and at the (almost) end of the game.
  • ◆John is probably talking about it with Jack because he overheard said conversation between Jenny and the preacher on the train.
  • ◆In the beginning, John and Jack muse about "The day John Marston stopped shooting", ironically foreshadowing his death occuring moments later.
  • ◆While riding back to the farm as teenage Jack, the player is able to get off the horse and have limited ability to play as him; he is unable to obtain weapons unless cheats are used, though Jack's model will be deformed when aiming and firing weapons. He is also able to loot the bodies of the soldiers and use any consumables that he comes across including moonshine and chewing tobacco (while looting, he will use voice lines from his adult self). However, the player cannot abandon the vincinity of the farm, Abigail, or the horse while on foot otherwise the mission will fail.
  • ◆In "A Really Big Bastard", John's death can be foreshadowed when Abigail mentions having to bury him several times, which John denies, saying that she is never burying him. This is proven to be wrong as Abigail buries him in this mission.
  • ◆When John tells Abigail and Jack to find a place to hide and not look back before leaving the barn, this is similar to what Arthur gave to John in "Red Dead Redemption".
  • ◆John's last stand is very similar to Zack Fair's last stand from Crisis Core: Final Fantasy VII and Crisis Core: Final Fantasy VII Reunion, in which both of them are surrounded by dozens of soldiers with guns, and despite their best efforts, they are both gunned down.
  • ◆John's final stand is very similar to how Butch Cassidy and the Sundance Kid had their last stand in 1969's Butch Cassidy and the Sundance Kid. However, unlike John's death being clearly depicted, Butch and Sundance Kid's fates are left ambiguous.
  • ◆Following this mission, John Marston's next playable appearance is in Red Dead Redemption 2 's "The Wheel" which chronologically takes place four years before this mission.
  • ◆Several enemies will sport Cody Hixon's character model.
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Dados das missões do Red Dead Wiki, CC BY-SA. Sem vínculo com a Rockstar Games.

Verificado pela última vez em 14 de setembro de 2026