
Jenny's Faith
Jenny
- Assegnata da
- Jenny
- Inizia a
- East of Ridgewood Farm
- Posizioni
- Cholla Springs
- Ricompense
- +50 Fame, +100 Honor
Note del giocatore
John Marston si imbatte in Jenny, una donna malaticcia sola nel deserto a est di Ridgewood Farm, a Cholla Springs. Lei insiste di stare bene e gli dice di lasciarla, anche se le sue condizioni rendono difficile crederle. Jenny afferma che la sua fede in Dio la sosterrà e che non ha bisogno di aiuto. John esita, chiedendosi se possa davvero abbandonarla lì.
Si reca a Armadillo per trovare delle medicine per Jenny. La sua convinzione che l'aiuto divino la salverà non lo persuade che possa sopravvivere nel deserto senza assistenza, così torna nel punto in cui l'ha trovata. Jenny è ancora ad attenderlo nella distesa aperta di Cholla Springs, indebolita dalla fame e dall'esposizione agli elementi.
John dà a Jenny le medicine. Lei le accetta, convinta che Dio l'abbia mandato da lei, mentre John conclude che il caldo le abbia alterato la mente. La esorta a tornare in città con lui, ma lei rifiuta il passaggio e sceglie di rimanere dov'è, confidando che la sua fede la sostenga. John lascia Jenny nel deserto.
Curiosità
- ◆Although Jenny is famished and weak, pointing a gun at her will immediately cause her to scream and run away. This is a default behavior oversight.
- ◆If playing as John Marston, he and Jenny soon recognize each other from the opening train ride in the mission Exodus in America. If this stranger mission is done as Jack Marston, however, a different dialogue will occur where Jack briefly asks if he'd seen Jenny before, but Jenny will reply by saying that she didn't think so. This is because only John was seen by Jenny riding in the same train out of Blackwater. She and Jack never met prior to this event.
- ◆If the player begins this mission as John but does not finish it until they play as Jack, Jack will speak to Jenny as if he knows her. However, this is non-canon, since doing this means that Jenny has not changed her clothes, eaten, bathed, moved, or been discovered by anyone or anything else over the course of three years, which is not possible. However, Jenny's appearance will be the same as it was when she first appeared in 1911 even if the player begins the mission as Jack in 1914. This is most likely a gameplay oversight in not accounting for starting the mission as John and continuing the mission as Jack.
- ◆Upon completion of this mission, Jenny can easily be hogtied and used to get the Dastardly trophy/achievement.
- ◆If the player chooses to hogtie Jenny and releases her inside the Armadillo Safehouse, she will run downstairs and sit on a stool in the saloon. If she is taken to Las Hermanas and released in the chapel, she will begin to pray, and ask Marston to leave her.
- ◆If a bystander witnesses the player hogtying Jenny and manages to escape back to town to inform the law, a posse of lawmen will come after the player and shoot and kill Jenny.
- ◆If one is to bring Jenny to the doctor in Armadillo, she will run to the police.
- ◆The player can kill Jenny and retrieve the medicine back. They will lose honor if not wearing a bandana.
- ◆Even though John is shown to believe in God in both Red Dead Redemption and Red Dead Redemption 2, John appears in disbelief of Jenny's faith that a preternatural being will intervene for her own interests.
Questa missione condivide la pagina della wiki con altre della sua catena, quindi i dati a livello di pagina non le vengono attribuiti.
Dati sulle missioni dei forestieri da Red Dead Wiki, CC BY-SA. Nessuna affiliazione con Rockstar Games.
Ultima verifica il 14 settembre 2026
