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Red Dead Redemption 2

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The Spines of America, Hosea Matthews
Chapter 2 – Horseshoe Overlook

The Spines of America

Hosea Matthews

To prove their business credentials to the Emerald Ranch fence, Seamus, Arthur, and Hosea attempt to rob a stagecoach from Old Bob Crawford at Carmody Dell.

Chi assegna la missione
Hosea Matthews
Giocabile
Non specificato
Posizione
Carmody Dell, The Heartlands, New Hanover
Bersaglio
Non specificato
Si sblocca con
Non specificato
Sblocca
Non specificato

Note del giocatore

Arthur incontra Hosea Matthews a Emerald Ranch, dove Hosea sta parlando con Seamus, un ricettatore che potrebbe diventare il loro socio in affari. Seamus dubita che i due conoscano il mestiere, così Hosea si offre di dimostrarlo. Seamus li manda a Carmody Dell, dove suo cugino acquisito, Old Bob Crawford, tiene una diligenza che Seamus vuole gli venga riportata. Dice inoltre che nella casa dei Crawford si può trovare del denaro, ma insiste che non venga ucciso nessuno.

Arthur cavalca con Hosea attraverso le Heartlands fino a Carmody Dell. Vicino alla proprietà, lasciano i cavalli e osservano la casa con un binocolo prima di decidere se agire di giorno o dopo il tramonto. Di giorno, Hosea si avvicina a Bob Crawford e Bob Crawford Jr. con il pretesto di curare la schiena dell'uomo più anziano, dando ad Arthur l'occasione di entrare in casa e prendere gli oggetti di valore senza farsi vedere. Di notte, i Crawford dormono mentre Arthur perquisisce la casa, e può svegliare Old Bob per costringerlo a rivelare altro denaro.

Dopo la rapina, Arthur si dirige verso il fienile durante il giorno e aspetta che Hosea lo raggiunga sulla diligenza. Di notte, Hosea porta la diligenza davanti alla casa per Arthur. Guidano il veicolo rubato attraverso le Heartlands fino a Emerald Ranch e lo sistemano nel fienile di Seamus. Seamus accetta la diligenza, e Arthur e Hosea hanno dimostrato che può fare affari con loro.

Obiettivi

13 passi

Nell'ordine in cui li dà il gioco. I passi non numerati compaiono solo se ti allontani dal copione.

  1. 1Go to Carmody Dell
  2. 2Follow Hosea to scope out Carmody Dell
  3. 3Hold (PS4) or (ONE) to open the Weapon Wheel and press (PS4) or (ONE) to view the Item Wheel
  4. 4Use (PS4) or (ONE) to select Kit and cycle to your binoculars with / (PS4) or / (ONE)
  5. 5Release (PS4) or (ONE) to equip the binoculars
  6. 6Hold (PS4) or (ONE) to look at the Home through your binoculars

Day approach

  1. 1Rob the Home
  2. 2Get to the barn unseen
  3. 3Wait for Hosea inside the Barn

Night approach

  1. 1Rob the Home
  2. 2Find Hosea outside
  1. 1Return the stagecoach to Emerald Ranch
  2. 2Drive the stagecoach into the Barn

Galleria

06

Screenshot da The Spines of America, replicati da Red Dead Wiki.

The Spines of America (1/6)
The Spines of America (2/6)
The Spines of America (3/6)
The Spines of America (4/6)
The Spines of America (5/6)
The Spines of America (6/6)

Curiosità

  • ◆If the player skips the opening cutscene then the audio may glitch and can be heard during gameplay.
  • ◆If followed after the cutscene, Seamus will be smoking at his Fence.
  • ◆The player can ignore Hosea when asked to scope out Carmody Dell and head for the house directly, without failing the mission.
  • ◆If the player chooses to rob the house at night, there is a hidden stash box under Bob Crawford's bed containing $150, making the total amount almost $400. It is only available if the player decides to threaten Crawford. However, he will only reveal the stash under the bed if Arthur has already stolen the rest of the money throughout the house, otherwise he will say that its in his bedroom chest, sons dresser or another missed location, and the money will be there instead.
  • ◆If Bob Crawford Sr. is hogtied during the robbery he will express his suspicions about Seamus by asking Arthur "Did someone put you to this?"
  • ◆If hogtied, both of the Crawfords can be picked up but they can't be stowed on the horse.
  • ◆The player can kill the Crawfords during the mission, but it will result in a loss of honor. It will also alert a witness whether the approach was during the day or night and Hosea will command the player to stop them from reporting to the law. The same applies in "Advertising, The New American Art".
  • ◆The player does not have to rob the house to complete the mission. Instead, they can head straight to the barn and get on the stagecoach which will result in change of the mission objective from "Sneak Up to Carmody Dell" to "Wait for Hosea to get on the Stagecoach" to "Return the stagecoach to Emerald Ranch".
  • ◆Hosea will also express his disappointment by saying "Fine, forget the house then. Let's just take the coach and get out of here".
  • ◆If the player does not loot the house during the day approach and watches Hosea doing his spinal treatment before heading into the barn with the stagecoach, he will be disappointed.
  • ◆If the player silently kills the Crawfords during the night approach, it will not alert a witness and Hosea will react to it.
  • ◆If the player kills the Crawfords during the day approach when Hosea introduces himself to them, he will react to it and it will alert a witness.
  • ◆If the Crawfords spotted the player when the treatment is done during the day approach, they will attack the player and Hosea. If the player kills them when being caught, Hosea will scold them for not staying hidden. If the player does not kill them, they will kill Hosea resulting in mission failure.
  • ◆If the player stays inside the house after the treatment is finished, they can hear the Crawfords discuss the massage and Hosea after entering the house.
  • ◆Immediately after the mission, all Fences will be temporarily unavailable. However, the player can still deliver stolen wagons to Seamus.
  • ◆After the mission, when visited for the first time Seamus will comment on the robbery.
  • ◆If the player visits Valentine after the mission, some people may talk about how Old Bob Crawford was robbed.
  • ◆The Barber will mention that someone robbed a stagecoach from old Bob Crawford at Carmody Dell and that he would have felt sorry if he hadn't robbed it first.
  • ◆The Gunsmith will comment that Old Crawford at Carmody Dell had a wagon stolen from his barn and will express his suspicions that the coach may have been stolen from Crawford himself prior to the home robbery.
  • ◆If the player returns to Carmody Dell after the mission, Bob Crawford Sr. will tell Arthur to leave his property and he will sometimes carry a Carbine Repeater or Cattleman Revolver to threaten them to leave. Also, a dog will appear and will bark to alert Crawford that someone is on the property.
  • ◆The Carbine Repeater that can be found in the bedroom will be absent during and after the mission if the player returns to the homestead.
  • ◆For a gold medal, this mission is best done at night, as you can simply get out of the house through the front door, get in the stagecoach, then hightail toward Emerald Ranch to deliver it. During the day, you have to take care not to be spotted when leaving with the coach, which takes considerably more time.
  • ◆If done at night, it is easy to first go to the livestock and lasso-kill them for hides without drawing any attention. There is one bull and plenty of cows to choose from.
  • ◆In the Beta version of this mission, according to cut voice lines that still remain in the game files, the player initially had the ability to threaten Bob Crawford Jr. in his bed during the night approach just like his father, and Arthur would ask Junior where the money was hidden, but he would say that only his father knows about the hidden money's location. This was cut due to its ruthlessness.
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Dati sulle missioni da Red Dead Wiki, CC BY-SA. Nessuna affiliazione con Rockstar Games.

Ultima verifica il 14 settembre 2026