outlawdb

Red Dead Redemption 2

Todas las misiones
Horse Flesh for Dinner, John Marston
Chapter 3 – Clemens Point

Horse Flesh for Dinner

John Marston

To get back at the Braithwaites, Tavish Gray asks Arthur, John and Javier to steal prized horses from Braithwaite Manor that he claims will sell for $5000.

Quién la encarga
John Marston
Jugables
Sin datos
Ubicación
Braithwaite Manor, Scarlett Meadows
Blanco
Sin datos
Se desbloquea con
Sin datos
Desbloquea
Sin datos

Notas del jugador

Arthur Morgan se reúne con John Marston y Javier Escuella en los establos de Caliga Hall, donde Tavish Gray les propone un trabajo contra los Braithwaite. Gray asegura que los caballos de raza de la familia pueden venderse por $5.000. Arthur, John y Javier cabalgan hacia Braithwaite Manor, conscientes de que tendrán que entrar sin provocar un enfrentamiento.

En la entrada sur de la finca, John presenta al grupo como inversores interesados en los establos. El guardia les permite pasar. Arthur habla con un mozo de cuadra, que termina por enseñarles los caballos valiosos mientras les cuenta su historia. Arthur reduce al hombre, y los tres forajidos se cubren el rostro antes de hacerse con los animales.

John dirige la huida de Braithwaite Manor, Javier se ocupa de los caballos atados y Arthur cubre la retaguardia. Los hombres de Braithwaite los persiguen por Scarlett Meadows. Un semental logra soltarse, pero Arthur lo atrapa con el lazo y lo devuelve al grupo. Llevan los caballos a Clay Davies en Clemens Point, donde Clay ofrece mucho menos de lo que Gray prometió. Los hombres aceptan la venta y regresan a Clemens Point.

Curiosidades

  • ◆This mission reuses concepts from the 'Nice House Heist' (also called "The Sharmoota Heist") that was cut from Grand Theft Auto V.
  • ◆In both missions the player poses as a buyer looking to invest in an antagonist's property.
  • ◆Once inside, the crew has to steal some horses valued at $5,000 (in the case of the deleted mission, Madrazo's valuable horse or horses). In GTA V however, the player has to grant themselves access to the stables by stealing first the key to them located in a safe inside the house.
  • ◆Blaine County police cut scanners mention three different types of horses: brown, black and white; the Arabians the gang have to rob are also three and of similar features.
  • ◆When talking to Tavish Gray, Arthur mentions that they met his son, the sheriff, referring to Leigh Gray. This cannot be true, however, as Beau Gray mentions that the two are brothers, not father and son. This is most likely a developer oversight.
  • ◆If the player decides to dismount their horse at the beginning of the mission and talk to Tavish Gray, an additional dialogue can be heard: They can either greet or antagonize Gray. If the player chooses to antagonize him Arthur will mockingly tell Gray that he seems to want to play them (Arthur, John, and Javier) for fools telling them that someone would pay them $5000 for stolen horses. If the player greets Gray, Arthur will just thank him for entrusting him with the task of procuring the Braithwaite horses.
  • ◆There are several different ways to deal with the stablehand before taking the horses:
  • ◆One way is to strangle him to death (as mentioned above) while he is talking about the horses.
  • ◆Another way is to hogtie him instead of killing him. Arthur will tell him to keep quiet and that they are taking the horses before John says to put their bandanas on.
  • ◆A third way is to wait until he has described all three horses and Javier will knock him out.
  • ◆Depending on whether the player starts this mission before or after "The Fine Joys of Tobacco", Arthur's conversation with the guards at the entrance of Caliga Hall, John's conversation with Tavish Gray and the conversation of Arthur, John, and Javier upon riding away from Caliga Hall will alter: If the burning down of the tobacco crops has already taken place by the time the player starts this mission, Arthur, upon arriving at Caliga Hall, will tell the guards at the entrance that they seem nervous to which they will respond by explaining that they have had some "trouble," at the stable. Tavish Gray can be overheard by the player telling Javier and John that he is suspicious due to the burning down of his fields to which John ensures that he and his associates had nothing to do with that and that he prefers smoking tobacco over burning it, and upon riding away from the estate Arthur discloses to John and Javier (who were unaware of that until that point) that he and Sean were the ones that burnt down the Grays' fields, remarking that the task of burning down rich peoples' property made Sean happy "like a pig in shit." If the tobacco mission hasn't been completed yet, Arthur tells John and Javier that Hosea and Sean had better keep their heads down as they would be at the Manor by the time they arrive to steal the horses.
  • ◆The stolen horses are marked with the Braithwaite insignia on their backside, which is probably how Clay knew they didn't belong to the gang members.
  • ◆It's possible to keep any one of the stolen horses for yourself without failing the mission so long as you bond with it until it becomes your temporary horse before giving them to Clay, riding back over to them as soon the mission is over, stabling them, and then saving, and reloading the game.
  • ◆During this mission, Arthur removes his Sheriff's Badge from Sheriff Gray seemingly to not tip off the Braithwaites.
  • ◆John mentions Arthur's real surname, Morgan, to Tavish, instead of his made up surname, Callahan.
Ver en Red Dead Wiki →

Datos de misiones de Red Dead Wiki, CC BY-SA. Sin relación con Rockstar Games.

Verificado por última vez el 14 de septiembre de 2026