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Red Dead Redemption 2

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Red Dead Redemption (mission), Abigail Roberts
Chapter 6 – Beaver Hollow

Red Dead Redemption (mission)

Abigail Roberts

With John assumed dead, and Abigail captured by Pinkertons, Dutch cuts them loose, and rides for Beaver Hollow. Arthur and Sadie head to Van Horn to rescue Abigail.

Quién la encarga
Abigail Roberts
Jugables
Sin datos
Ubicación
Roanoke Ridge, New Hanover
Blanco
Sin datos
Se desbloquea con
Sin datos
Desbloquea
Sin datos

Notas del jugador

Mientras los supervivientes se alejan del robo al tren, Tilly Jackson llega con Jack Marston y explica que el agente Milton ha llevado a Abigail Roberts a Van Horn. Micah Bell convence a Dutch van der Linde de dejarla atrás, y Dutch dirige a la mayor parte de la banda de vuelta a Beaver Hollow. Arthur Morgan se niega a abandonar a Abigail. Entrega dinero a Tilly, envía a ella y a Jack a Copperhead Landing, y parte con Sadie Adler hacia Van Horn.

Sadie le pide al enfermizo Arthur que cubra su avance desde el faro. Arthur dispara contra los Pinkertons desde arriba mientras Sadie pelea por Van Horn, hasta que los hombres de Milton la capturan junto al Fence. Arthur combate hasta el muelle y entra en el edificio. Milton revela que Micah ha delatado a la banda desde Guarma. Arthur no logra imponerse a él, pero Abigail se libera y mata a Milton con el revólver de Sadie. Los tres huyen de Van Horn bajo el fuego de los Pinkertons.

Arthur manda a Sadie y Abigail a Copperhead Landing, donde Abigail podrá reunirse con Jack, y toma la llave del cofre con el dinero de Dutch antes de regresar solo a Beaver Hollow. Denuncia a Micah como el traidor ante los miembros que quedan. John Marston aparece vivo tras el robo al tren y cuenta que Dutch lo dejó atrás. Susan Grimshaw apoya a Arthur y John, pero Micah la mata. Agent Ross y los Pinkertons atacan el campamento, y Arthur y John escapan por las cuevas.

Al salir de Beaver Hollow, Arthur le dice a John que Abigail y Jack están a salvo y que Micah los traicionó. Durante la huida, disparan a los caballos de ambos. Arthur puede volver por las cuevas para recuperar el dinero de Dutch o guiar a John hasta Grizzlies East. Si ayuda a John, le entrega su sombrero y su bolsa, contiene a los Pinkertons y Micah lo ataca. Si vuelve por el dinero, Micah lo enfrenta en las cuevas. Dutch abandona a ambos, y Arthur muere en la montaña o en Beaver Hollow.

Objetivos

20 pasos

En el orden en que los da el juego. Los pasos sin numerar solo salen si te sales del guion.

  1. 1Follow Sadie .
  2. 2Go to the top of the lighthouse .
  3. 3Cover Sadie .
  4. 4Go to the pier .
  5. 5Get to the horses .
  6. 6Mount up with Sadie .
  7. 7Take out the Pinkertons .
  8. 8Ride to Beaver Hollow .
  9. 9Fight off the Pinkertons .
  10. 10Follow John through the caves.
  11. 11Escape with John .

Go back for the money

  1. 1Fight your way to Beaver Hollow .
  2. 2Find the money .
  3. 3Leave the caves .
  4. 4Kill Micah .

Help John get to safety

  1. 1Fend off the pursuers .
  2. 2Follow John .
  3. 3Fend off the Pinkertons .
  4. 4Kill Micah .
  5. 5Crawl to the gun.

Galería

01

Capturas de Red Dead Redemption (mission), replicadas desde Red Dead Wiki.

Red Dead Redemption (mission)

Curiosidades

  • ◆If the player has glitched off the scope of their Carcano Rifle before the quest begins, the rifle will be reequipped with the long scope.
  • ◆If the locked Fence door is breached with mods and the player enters the store without activating the deadeye sequence, the Pinkertons holding Sadie and Abigail hostage can be shot at but they will be invincible and even immune to explosive despite obtaining visible injuries. Abigail and Sadie will not be affected by any explosions thrown at them either. Sadie will glitch standing but the ropes will remain floating in the air. If the player goes back and re-enters the building by knocking the door off, the two Pinkerton agents will teleport back to their scripted spots but the injuries on their bodies will remain.
  • ◆It doesn't matter whether the player presses the grapple button or not. Agent Milton will always be shot by Abigail before he has a chance to shoot Arthur.
  • ◆After Arthur and John leave the caves at Beaver Hollow, Cleet and Joe appear as enemies on the mini-map, although Dutch and Micah do not. All four can be shot, as well as their horses, though they cannot be locked onto. Their vital spots will also appear in Dead Eye. However, no matter where or how many times they are hit, none can be killed; they're also unaffected by dynamite.
  • ◆Arthur's ride back to camp is similar to a moment in the mission "Bury the Hatchet" (assuming the player chose to continue as Michael) from Grand Theft Auto V, another game by Rockstar, as the two scenes involve the protagonist remembering quotes and conversations from their past as they travel to a certain location to confront their enemies.
  • ◆Regardless of what clothes John wore in the previous mission, he will always wear his full outlaw clothing when arriving in Beaver Hollow.
  • ◆Bill and Javier are not seen alongside Dutch, Micah, Cleet, and Joe after Arthur and John emerge from the caves after escaping the Pinkertons from Beaver Hollow. It is impossible to see them leaving and they never appear on the minimap as allies, unlike the rest of the gang. Their absence suggests that they chose to flee instead of pursuing Arthur and John alongside the rest.
  • ◆If Arthur's horse has reached at least level 3 horse bonding, a scene will play after the small shootout when the horses are shot where Arthur runs to his horse and comforts it before its death.
  • ◆Whether Arthur is wearing a hat or not before his last ride, he will always put his default hat on before the ride back to camp. If Arthur has a hat on, even if it's the default, it will automatically be shot off during the escape from Van Horn.
  • ◆During this mission, the red patch around Roanoke Ridge and its towns, Bayou Nwa and the surroundings of Saint Denis and Blackwater will be gone, indicating that the Pinkertons knew they were about to find the gang.
  • ◆Before the Pinkertons ambush the gang, they can be seen from the distance behind the trees.
  • ◆Oddly, it is possible to loot Susan's body after the cutscene, collecting a tonic and ammo for a shotgun. Looting Susan is very hard due to Pinkertons continually shooting and will obviously result in a honor loss.
  • ◆During the shootout with the Pinkertons at camp, Micah aims the gun at the agents but won't actually shoot at them—clearly a sign of his affiliation with them and betrayal of the gang—whilst the other gang members do.
  • ◆If the player goes with John, this is the only mission in which Arthur's voice cracks into falsetto due to his sickness (occurs while Arthur is crawling for Micah's revolver).
  • ◆Micah forgets one of his guns in the High Honor ending (if the player helps John escape), however, he has both in "American Venom". It's possible he returned shortly after.
  • ◆It's possible to kill Micah in "Return for the money" ending. Arthur will have to dodge and counter Micah's attacks continuously as attacking normally there will be a chance that Arthur will slash Micah's left eye or not (depends on his honor). After killing Micah, the mission will be stuck, preventing the player from continuing.
  • ◆Susan’s body is nowhere to be found where she was shot if the player returns for the money.
  • ◆Arthur's Honor also affects his ride back to camp. If Arthur has high honor, the song "That's The Way It Is" will be played in a somber and emotional tone, while the cinematic color screen will flash yellow and Arthur will reflect on good dialogues. If Arthur has low honor, the song will be much darker and much more melancholic than the high honor version. the color screen will also flash gray and Arthur reflects on bad dialogues.
  • ◆Arthur's Honor also has a minor impact on his optional dialogue while riding with Sadie to save Abigail from the Pinkertons. If he has high Honor, he will apologize to Sadie for getting her into the gang's mess and blame himself for presumably failing his plan of securing a future for John and his family. If he has low Honor, he tells Sadie how Dutch criticized Arthur years ago for robbing a poor man's house, but now seeing that Dutch has turned into the very thing he despised and that he and Micah only care about getting rich. He will also talk about stealing the gang's hidden money stash, with Sadie reminding Arthur they still need to save Abigail first. Arthur will sound a lot more angry and less composed in the low Honor route.
  • ◆The shooting function will be disabled when Sadie kicks the door open, preventing from shooting inside the Fence.
  • ◆After the cutscene in which Milton is killed, the player can re-enter the Van Horn Fence and loot Milton's body as well as pick up his hat. No unique items can be retrieved from the corpse, only random valuables, and if the player chooses to wear Milton's hat, it will automatically be swept from Arthur's head shortly before the next cutscene trigger-point in which Arthur will place on his personal hat for his final ride.
  • ◆If restarting this mission via the Progress part of the main menu, players will not have any of the core bonuses there but will have some weapons there that are only available during the epilogue. Players are advised to be careful during the rescue part in Van Horn Trading Post as the majority of enemies have high powered weapons.
  • ◆However, as of the 1.15 update, the player will retain their stats, 3 of each kind of Tonics (excluding Cocaine Gum and Chewing Tobacco, which will have 10 of each), maximum ammunition for each weapon, and their current horse chosen before replaying this mission. This makes achieving a Gold Medal easier (perhaps more so than the first time around if the player has increased stats).
  • ◆After this mission, all of Arthur’s items, weapons, and clothing will be transferred to John except for his money and horses. It is therefore advised that, if players have any unused treasure maps or valuables, they should refrain from using and selling them respectively until the epilogue.
  • ◆If the special encounter at the Aberdeen Pig Farm has not already been completed, it is possible to pass Arthur's money to John by allowing Arthur to be robbed before the mission "Our Best Selves", then retrieving the money as John in the Epilogue.
  • ◆Any horses Arthur owns that are in the stables will disappear and be lost after this mission.
  • ◆If played normally through the story and leaving at any point of the mission, players will need to restart from "Our Best Selves" as it will automatically continue into "Red Dead Redemption", unless the game is autosaved.
  • ◆If Arthur goes for the money, he can choose to climb back down the ladder rather than enter through the cave entrance. He'll still have to leave through the entrance with the money, however, where he will be attacked by Micah.
  • ◆Oddly, in the High Honor "Go back for the money" ending, Micah enters the cave after picking up the money sack rather than leaving the campsite. It is possible that he was resting or searching for weaponry or supplies in the cave before leaving.
  • ◆During Arthur's final ride, it is possible to have him reflect on bad dialogue with the high honor "That's The Way It Is" playing as well as the yellow cinematic color screen, and vice versa. To do this, start the mission with high or low honor, play it as normal up until the end of the cutscene before Arthur's final ride begins, then just before you can reflect on any dialogue, go to your settings and go to the cheats, and input and enable the "Increase Honor" or "Decrease Honor" cheats depending on the honor level you had when you started the final ride.
  • ◆Arthur tells John that he can't go any further and gives John his hat and satchel, expressing that it would mean a lot to him if John got away safely. John is reluctant to leave Arthur's side, but eventually does so after persuasion from him, calling him his "brother". This scene is almost the inspiration from the 2006 film Blood Diamond where Archer ends up giving Solomon the diamond and a chance to run, and dies peacefully watching the sun on a mountain cliff.
  • ◆The cutscene of Arthur passing his hat over to John in the "Help John" ending was the very last motion-capture scene ever made on set.
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Datos de misiones de Red Dead Wiki, CC BY-SA. Sin relación con Rockstar Games.

Verificado por última vez el 14 de septiembre de 2026