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Red Dead Redemption 2

Toutes les missions
Red Dead Redemption (mission), Abigail Roberts
Chapter 6 – Beaver Hollow

Red Dead Redemption (mission)

Abigail Roberts

With John assumed dead, and Abigail captured by Pinkertons, Dutch cuts them loose, and rides for Beaver Hollow. Arthur and Sadie head to Van Horn to rescue Abigail.

Donneur de mission
Abigail Roberts
Jouable
Non précisé
Lieu
Roanoke Ridge, New Hanover
Cible
Non précisé
Débloqué par
Non précisé
Déblocages
Non précisé

Notes du joueur

Alors que les survivants s'éloignent après le braquage du train, Tilly Jackson revient avec Jack Marston et annonce qu'Agent Milton a emmené Abigail Roberts à Van Horn. Micah Bell pousse Dutch van der Linde à l'abandonner, et Dutch ramène la majeure partie du gang à Beaver Hollow. Arthur Morgan refuse de laisser Abigail derrière lui. Il donne de l'argent à Tilly et l'envoie avec Jack à Copperhead Landing, puis part avec Sadie Adler vers Van Horn.

Sadie demande à Arthur, malade, de couvrir son avance depuis le phare. Il abat des Pinkertons d'en haut tandis qu'elle se bat à travers Van Horn, mais les hommes de Milton la capturent devant le Fence. Arthur se fraye un chemin jusqu'à la jetée et entre dans le bâtiment, où Milton révèle que Micah a dénoncé le gang depuis Guarma. Arthur ne parvient pas à maîtriser Milton, mais Abigail se libère et tue l'agent avec le revolver de Sadie. Arthur, Sadie et Abigail s'échappent de la ville sous les tirs des Pinkertons.

Arthur envoie Sadie et Abigail à Copperhead Landing, où Abigail peut retrouver Jack, et prend la clé du coffre d'argent de Dutch avant de retourner seul à Beaver Hollow. Il dénonce Micah comme étant la taupe devant les membres restants du gang. John Marston arrive alors, ayant survécu au braquage du train, et leur raconte que Dutch l'a abandonné. Susan Grimshaw soutient Arthur et John, mais Micah l'abat. Agent Ross et les Pinkertons prennent le camp d'assaut, séparant tout le monde tandis qu'Arthur et John fuient à travers les grottes.

À l'extérieur de Beaver Hollow, Arthur dit à John qu'Abigail et Jack sont en sécurité et que Micah les a trahis. Leurs chevaux sont abattus pendant leur fuite. Arthur retourne soit dans les grottes chercher l'argent de Dutch, soit guide John vers Grizzlies East. S'il aide John, il lui donne son chapeau et sa sacoche, puis retient les Pinkertons avant que Micah ne l'attaque. S'il retourne chercher l'argent, Micah le confronte dans les grottes. Dutch finit par laisser Arthur et Micah derrière lui, et Arthur meurt sur la montagne ou à Beaver Hollow.

Objectifs

20 étapes

Dans l'ordre où le jeu les donne. Les étapes non numérotées n'apparaissent que si tu sors du scénario.

  1. 1Follow Sadie .
  2. 2Go to the top of the lighthouse .
  3. 3Cover Sadie .
  4. 4Go to the pier .
  5. 5Get to the horses .
  6. 6Mount up with Sadie .
  7. 7Take out the Pinkertons .
  8. 8Ride to Beaver Hollow .
  9. 9Fight off the Pinkertons .
  10. 10Follow John through the caves.
  11. 11Escape with John .

Go back for the money

  1. 1Fight your way to Beaver Hollow .
  2. 2Find the money .
  3. 3Leave the caves .
  4. 4Kill Micah .

Help John get to safety

  1. 1Fend off the pursuers .
  2. 2Follow John .
  3. 3Fend off the Pinkertons .
  4. 4Kill Micah .
  5. 5Crawl to the gun.

Galerie

01

Captures d'écran de Red Dead Redemption (mission), reprises depuis Red Dead Wiki.

Red Dead Redemption (mission)

Anecdotes

  • ◆If the player has glitched off the scope of their Carcano Rifle before the quest begins, the rifle will be reequipped with the long scope.
  • ◆If the locked Fence door is breached with mods and the player enters the store without activating the deadeye sequence, the Pinkertons holding Sadie and Abigail hostage can be shot at but they will be invincible and even immune to explosive despite obtaining visible injuries. Abigail and Sadie will not be affected by any explosions thrown at them either. Sadie will glitch standing but the ropes will remain floating in the air. If the player goes back and re-enters the building by knocking the door off, the two Pinkerton agents will teleport back to their scripted spots but the injuries on their bodies will remain.
  • ◆It doesn't matter whether the player presses the grapple button or not. Agent Milton will always be shot by Abigail before he has a chance to shoot Arthur.
  • ◆After Arthur and John leave the caves at Beaver Hollow, Cleet and Joe appear as enemies on the mini-map, although Dutch and Micah do not. All four can be shot, as well as their horses, though they cannot be locked onto. Their vital spots will also appear in Dead Eye. However, no matter where or how many times they are hit, none can be killed; they're also unaffected by dynamite.
  • ◆Arthur's ride back to camp is similar to a moment in the mission "Bury the Hatchet" (assuming the player chose to continue as Michael) from Grand Theft Auto V, another game by Rockstar, as the two scenes involve the protagonist remembering quotes and conversations from their past as they travel to a certain location to confront their enemies.
  • ◆Regardless of what clothes John wore in the previous mission, he will always wear his full outlaw clothing when arriving in Beaver Hollow.
  • ◆Bill and Javier are not seen alongside Dutch, Micah, Cleet, and Joe after Arthur and John emerge from the caves after escaping the Pinkertons from Beaver Hollow. It is impossible to see them leaving and they never appear on the minimap as allies, unlike the rest of the gang. Their absence suggests that they chose to flee instead of pursuing Arthur and John alongside the rest.
  • ◆If Arthur's horse has reached at least level 3 horse bonding, a scene will play after the small shootout when the horses are shot where Arthur runs to his horse and comforts it before its death.
  • ◆Whether Arthur is wearing a hat or not before his last ride, he will always put his default hat on before the ride back to camp. If Arthur has a hat on, even if it's the default, it will automatically be shot off during the escape from Van Horn.
  • ◆During this mission, the red patch around Roanoke Ridge and its towns, Bayou Nwa and the surroundings of Saint Denis and Blackwater will be gone, indicating that the Pinkertons knew they were about to find the gang.
  • ◆Before the Pinkertons ambush the gang, they can be seen from the distance behind the trees.
  • ◆Oddly, it is possible to loot Susan's body after the cutscene, collecting a tonic and ammo for a shotgun. Looting Susan is very hard due to Pinkertons continually shooting and will obviously result in a honor loss.
  • ◆During the shootout with the Pinkertons at camp, Micah aims the gun at the agents but won't actually shoot at them—clearly a sign of his affiliation with them and betrayal of the gang—whilst the other gang members do.
  • ◆If the player goes with John, this is the only mission in which Arthur's voice cracks into falsetto due to his sickness (occurs while Arthur is crawling for Micah's revolver).
  • ◆Micah forgets one of his guns in the High Honor ending (if the player helps John escape), however, he has both in "American Venom". It's possible he returned shortly after.
  • ◆It's possible to kill Micah in "Return for the money" ending. Arthur will have to dodge and counter Micah's attacks continuously as attacking normally there will be a chance that Arthur will slash Micah's left eye or not (depends on his honor). After killing Micah, the mission will be stuck, preventing the player from continuing.
  • ◆Susan’s body is nowhere to be found where she was shot if the player returns for the money.
  • ◆Arthur's Honor also affects his ride back to camp. If Arthur has high honor, the song "That's The Way It Is" will be played in a somber and emotional tone, while the cinematic color screen will flash yellow and Arthur will reflect on good dialogues. If Arthur has low honor, the song will be much darker and much more melancholic than the high honor version. the color screen will also flash gray and Arthur reflects on bad dialogues.
  • ◆Arthur's Honor also has a minor impact on his optional dialogue while riding with Sadie to save Abigail from the Pinkertons. If he has high Honor, he will apologize to Sadie for getting her into the gang's mess and blame himself for presumably failing his plan of securing a future for John and his family. If he has low Honor, he tells Sadie how Dutch criticized Arthur years ago for robbing a poor man's house, but now seeing that Dutch has turned into the very thing he despised and that he and Micah only care about getting rich. He will also talk about stealing the gang's hidden money stash, with Sadie reminding Arthur they still need to save Abigail first. Arthur will sound a lot more angry and less composed in the low Honor route.
  • ◆The shooting function will be disabled when Sadie kicks the door open, preventing from shooting inside the Fence.
  • ◆After the cutscene in which Milton is killed, the player can re-enter the Van Horn Fence and loot Milton's body as well as pick up his hat. No unique items can be retrieved from the corpse, only random valuables, and if the player chooses to wear Milton's hat, it will automatically be swept from Arthur's head shortly before the next cutscene trigger-point in which Arthur will place on his personal hat for his final ride.
  • ◆If restarting this mission via the Progress part of the main menu, players will not have any of the core bonuses there but will have some weapons there that are only available during the epilogue. Players are advised to be careful during the rescue part in Van Horn Trading Post as the majority of enemies have high powered weapons.
  • ◆However, as of the 1.15 update, the player will retain their stats, 3 of each kind of Tonics (excluding Cocaine Gum and Chewing Tobacco, which will have 10 of each), maximum ammunition for each weapon, and their current horse chosen before replaying this mission. This makes achieving a Gold Medal easier (perhaps more so than the first time around if the player has increased stats).
  • ◆After this mission, all of Arthur’s items, weapons, and clothing will be transferred to John except for his money and horses. It is therefore advised that, if players have any unused treasure maps or valuables, they should refrain from using and selling them respectively until the epilogue.
  • ◆If the special encounter at the Aberdeen Pig Farm has not already been completed, it is possible to pass Arthur's money to John by allowing Arthur to be robbed before the mission "Our Best Selves", then retrieving the money as John in the Epilogue.
  • ◆Any horses Arthur owns that are in the stables will disappear and be lost after this mission.
  • ◆If played normally through the story and leaving at any point of the mission, players will need to restart from "Our Best Selves" as it will automatically continue into "Red Dead Redemption", unless the game is autosaved.
  • ◆If Arthur goes for the money, he can choose to climb back down the ladder rather than enter through the cave entrance. He'll still have to leave through the entrance with the money, however, where he will be attacked by Micah.
  • ◆Oddly, in the High Honor "Go back for the money" ending, Micah enters the cave after picking up the money sack rather than leaving the campsite. It is possible that he was resting or searching for weaponry or supplies in the cave before leaving.
  • ◆During Arthur's final ride, it is possible to have him reflect on bad dialogue with the high honor "That's The Way It Is" playing as well as the yellow cinematic color screen, and vice versa. To do this, start the mission with high or low honor, play it as normal up until the end of the cutscene before Arthur's final ride begins, then just before you can reflect on any dialogue, go to your settings and go to the cheats, and input and enable the "Increase Honor" or "Decrease Honor" cheats depending on the honor level you had when you started the final ride.
  • ◆Arthur tells John that he can't go any further and gives John his hat and satchel, expressing that it would mean a lot to him if John got away safely. John is reluctant to leave Arthur's side, but eventually does so after persuasion from him, calling him his "brother". This scene is almost the inspiration from the 2006 film Blood Diamond where Archer ends up giving Solomon the diamond and a chance to run, and dies peacefully watching the sun on a mountain cliff.
  • ◆The cutscene of Arthur passing his hat over to John in the "Help John" ending was the very last motion-capture scene ever made on set.
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Dernière vérification le 14 septembre 2026