
Dutch van der Linde
Doublé par Benjamin Byron Davis
Dutch van der Linde confie 24 des 128 missions de l'histoire, la première Our Best Selves et la dernière Country Pursuits.
Distribue du travail. Son initiale est le repère vers lequel tu conduis.
- Rôle
- Donneurs de mission
- Doubleur
- Benjamin Byron Davis
- Statut
- Non précisé
- Occupation
- Outlaw Gang leader Revolutionary Deputy (temporarily)
- Affiliations
- Van der Linde gang (leader), Micah's gang (1907), Dutch's gang (leader) (1911), Colm O'Driscoll (formerly), Gray family (temporarily), Guarma Rebels (temporarily), Wapiti Indians (temporarily)
- Alias
- The Messiah, The Devil, The Wrong Star
Notes du joueur
Dutch van der Linde grandit près de Philadelphia après la mort de son père, tué en combattant pour l'Union. Il quitte son foyer jeune, s'instruit seul et adopte une vie hors de l'autorité gouvernementale. Sur la route de Chicago, lui et Hosea Matthews tentent de s'escroquer mutuellement, puis deviennent partenaires et fondent le gang Van der Linde. Ils recueillent Arthur Morgan, puis plus tard John Marston et d'autres, présentant le gang comme une famille. La querelle de Dutch avec Colm O'Driscoll commence après que Dutch a tué le frère de Colm et que Colm a assassiné Annabelle, l'amante de Dutch.
En 1899, Dutch éloigne le gang d'un braquage de ferry raté à Blackwater, où il a tué une femme innocente et abandonné de l'argent. Bloqué par la neige dans les Grizzlies, il guide Arthur, Micah Bell et les autres à travers les attaques contre les O'Driscolls, le sauvetage au ranch Adler et le braquage du train de Cornwall. À Horseshoe Overlook, Dutch dit au gang qu'un dernier coup financera leur fuite, tandis qu'Arthur effectue des missions contre Cornwall, les O'Driscolls et les débiteurs locaux.
Dutch cherche à gagner de l'influence à Rhodes en dressant les Grays et les Braithwaites les uns contre les autres. Lorsque les familles se retournent contre le gang, il mène l'assaut sur Braithwaite Manor pour récupérer Jack Marston, puis conduit le gang à Clemens Point et ensuite à Shady Belle. Il sauve Jack d'Angelo Bronte à Saint Denis, mais devient hostile lorsque Bronte le rabaisse. Dutch noie Bronte après que le gang l'a enlevé, et décide de braquer la banque de Saint Denis malgré les doutes de Hosea.
Le braquage de la banque se termine par l'exécution de Hosea, la mort de Lenny Summers et la capture de John Marston. Dutch, Arthur, Micah, Javier Escuella et Bill Williamson s'échappent à bord d'un navire et échouent sur Guarma. Dutch rejoint les rebelles locaux contre Alberto Fussar, aide à s'emparer d'un navire de guerre et retourne en Amérique avec les survivants. À Lakay, il retrouve le gang, mais abandonne Abigail Roberts et plusieurs autres lorsqu'ils fuient les Pinkertons.
Depuis Beaver Hollow, Dutch poursuit des plans de plus en plus violents. Il affronte Colonel Leviticus Cornwall, s'allie aux Wapiti sous Rains Fall, puis exploite la colère d'Eagle Flies pour provoquer une guerre contre l'Armée. Lors de l'attaque contre Cornwall Kerosene & Tar, Dutch abandonne Arthur après qu'il a été blessé et refuse plus tard d'aider John à s'évader de prison. Lorsque Molly O'Shea affirme avoir informé contre le gang, Dutch lui tire dessus, bien qu'il soit révélé par la suite qu'elle ne les a pas trahis.
Arthur se convainc que Micah est l'informateur des Pinkertons et tente de sauver John, Abigail, Jack et les membres restants du gang. Dutch tue Susan Grimshaw lorsqu'elle s'oppose à Micah, puis regarde Arthur et Micah se battre tandis que le camp se disloque. Il abandonne Micah après qu'Arthur lui a dit que Micah les avait trahis. En 1907, Dutch retrouve Micah dans sa cachette de Mount Hagen, lui tire dessus durant la confrontation avec John et laisse John avec l'argent. En 1911, il dirige un nouveau gang depuis Cochinay, jusqu'à ce que John le coince au bord d'une falaise et que Dutch fasse un pas vers la mort.
Anecdotes
- ◆Dutch's appearance and voice appear to be partially inspired by the late Powers Boothe's portrayal of "Curly Bill" Brocius in the 1993 film Tombstone.
- ◆After Dutch's death, his lair can be explored. There is a well-stocked bookshelf and a desk with a typewriter, further emphasizing his intelligence and his paradoxical relationship with modernity. There is also a bathtub hidden behind a makeshift curtain.
- ◆Dutch himself uses a Semi-automatic Pistol, a prime symbol of future technology compared to the typical revolver still used by many, when he is against civilization and modernization himself. He also uses an automobile to flee from Blackwater after robbing the bank, instead of the horse he previously owned circa 1899.
- ◆All these contradictions may also intentionally be emblematic of an underlying hypocrisy in Dutch and his gang. As John points out to Javier Escuella, their philosophies were an excuse, which is something "[they] all knew."
- ◆In the mission "And The Truth Will Set You Free", when Dutch is forced off the machine gun, he has a High Power Pistol in his holster. When he is fleeing through the caves, the first time he fires at Marston is with a High Power Pistol, the second time he fires is with a Semi-automatic Pistol, and when he is cornered, the game will usually glitch and show him holding a Cattleman Revolver. Similarly, enough, sometimes in "The Prodigal Son Returns (To Yale)", he will have a Cattleman in his holster and the Semi-Automatic Pistol in his hand.
- ◆John implies that he still has respect for Dutch, when he says to Agent Ross, "I'd kill you a hundred times before I killed Dutch if it were an option." The fact that John says this even right after watching Dutch shoot an innocent woman in the head could raise concerns about John's character as a person but is likely meant to show John's opinion towards Ross, more arguably, who he sees as even worse than Dutch, probably because Ross has the power that he is corrupt with, which is the key thing that Dutch has always been against as well as how John also condemned Dutch for being "the same crazy bastard he turned into" for murdering the innocent woman.
- ◆At the edge of the cliff on the mission "And The Truth Will Set You Free", Dutch appears to be wounded in the torso despite appearing unharmed moments earlier.
- ◆Although it is never expressly revealed as to whether they were his precise target, Dutch appears to be a frighteningly skilled shooter, as he is able to shoot John's binoculars from well over 100 feet away. Dutch manages to do so from about a 70-degree upwards angle, with the wind, cold and gravity effects of being on a mountaintop working against him, and above all with a single shot from what is meant to be a mid-range pistol, taking little over a second to correct his aim.
- ◆This could also be interpreted as an in-game representation of Dead Eye Targeting, albeit from the target's perspective.
- ◆When Dutch is using the Maxim Gun in "And The Truth Will Set You Free", the player can use the invincibility cheat to get behind him. If the player hogties Dutch, he can be killed with no effect on the story or mission.
- ◆Dutch's line "When I'm gone, they'll just find another monster" foreshadows Agent Ross' betrayal of John even after he killed Dutch.
- ◆Dutch's corpse is far more detailed than what the player is typically able to see. Injuries include a large, disfiguring avulsion on the right side of his face, and both arms are broken with open fractures. If using trainers, selecting Dutch's corpse model will reveal the arms to be unnaturally twisted.
- ◆Dutch is the only one of John's targets that he is never given the option to kill; instead opting to kill himself. Bill and Javier can both either be killed or spared although their fate remains the same regardless of the player's actions.
- ◆During a camp interaction at Horseshoe Overlook, Dutch will state to members of the gang that his mother's ancestry hails from the county of Lincolnshire in England, while his father's family is from Rotterdam in the Netherlands.
- ◆In the mission "The New South", Dutch tells Arthur that his father was killed in a field in Pennsylvania fighting Southerners during the Civil War. This heavily suggests his father was killed during the Battle of Gettysburg, the most famous battle of the Civil War.
- ◆His alias "Aiden O'Malley" is a reference to a character with the same name in Grand Theft Auto IV.
- ◆Dutch's mother, Greta van der Linde, is buried in Blackwater and her grave can be found in the game beside the Blackwater chapel.
- ◆The head injury Dutch sustains in the trolley crash during "Urban Pleasures" might have affected his worsening mental state somewhat. This is also insinuated by Arthur repeatedly questioning Dutch of his condition following the accident. Furthermore, Dutch acts somewhat dazed and mentally lost after that incident with even Abigail wondering if he is fine. He even says he himself feels odd after John asks him why he is being funny with him.
- ◆Interestingly, signs of Dutch’s mental deterioration can be seen as early as Chapter 2. During certain camp encounters, Dutch will accuse Arthur of stalking him and will also state that Arthur was the type of person who would betray him in the end. However, when confronted about the latter, he will claim that he is tired.
- ◆Dutch's speech on the cliff at the end of the mission "Favored Sons" mirrors his last words said to John Marston in "And The Truth Will Set You Free".
- ◆If the player antagonizes him enough, Dutch will shove Arthur. He shares this outcome with Micah.
- ◆In a random encounter in the camp, Dutch claims that the theory of man being evolved from the monkey is for "small-minded scientists", suggesting he doesn't believe in it.
- ◆Dutch uses a pair of custom Schofield Revolvers which have black, silver frames, pearl grips and golden engravings. While he is in Guarma, however, he uses a pair of Double-Action Revolvers.
- ◆Dutch's proclaimed plan for the gang to flee to Tahiti after gathering enough funds for the gang to travel there is similar to that of Butch Cassidy's Wild Bunch retreat to South America, the latter actually achieving this pipe dream, as in 1899 they planned to run away to a subtropical island, and unlike the Van der Linde gang, Wild Bunch members Butch Cassidy and Harry Longabaugh made their getaway to Argentina in 1901.
- ◆Arthur says that Dutch has a very strong bond with his horse, The Count. He also says that The Count won’t let anyone other than Dutch ride him, and that he was bucked "faster than a bull" when he once tried to mount it.
- ◆Dutch is seen with his own unique hunting knife, which he only uses once in the mission "Just a Social Call".
- ◆Dutch has a unique looking bandana - it has a checked red and white pattern, which differs from the plain black color that the rest of the gang use. Aside from Dutch, only Lenny and Uncle use non-black bandanas.
- ◆Dutch never uses any long arms in either game but is depicted with a Bolt Action Rifle over his shoulder in promotional art for Redemption 2.
- ◆Dutch has his initials on his knife holster (D.V.L).
- ◆"The Redcliff" outfit in Red Dead Online is based on Dutch's main attire.
Missions de l'histoire
24 missionsDans l'ordre de l'histoire, numérotées comme sur la liste des missions. Ce ne sont pas toutes des missions qu'ils te confient ; dans certaines, ils ne font qu'apparaître.























Partage des missions avec
Les personnages qui apparaissent le plus souvent dans les mêmes missions.
Données des personnages provenant de Red Dead Wiki, CC BY-SA. Aucune affiliation avec Rockstar Games.
Dernière vérification le 14 septembre 2026

