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Red Dead Redemption 2

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Dutch van der Linde, Głosu użycza Benjamin Byron Davis
Zleca misje

Dutch van der Linde

Głosu użycza Benjamin Byron Davis

24 zlecone misje

Dutch van der Linde zleca 24 z 128 misji fabularnych — pierwsza to Our Best Selves, ostatnia Country Pursuits.

Rozdaje robotę. Jego inicjał to znacznik, do którego jedziesz.

Rola
Zleceniodawcy
Aktor głosowy
Benjamin Byron Davis
Status
Brak danych
Zajęcie
Outlaw Gang leader Revolutionary Deputy (temporarily)
Powiązania
Van der Linde gang (leader), Micah's gang (1907), Dutch's gang (leader) (1911), Colm O'Driscoll (formerly), Gray family (temporarily), Guarma Rebels (temporarily), Wapiti Indians (temporarily)
Znana też jako
The Messiah, The Devil, The Wrong Star

Notatki gracza

Dutch van der Linde dorasta w pobliżu Filadelfii po śmierci ojca, który walczył po stronie Unii. Młodo opuszcza dom, sam zdobywa wykształcenie i wybiera życie poza władzą państwa. W drodze do Chicago on i Hosea Matthews próbują wzajemnie się oszukać, lecz zostają wspólnikami i zakładają gang Van der Linde. Przyjmują do niego Arthura Morgana, później Johna Marstona i innych, traktując ich jak rodzinę. Konflikt Dutcha z Colmem O'Driscollem zaczyna się, gdy Dutch zabija brata Colma, a Colm morduje Annabelle, ukochaną Dutcha.

W 1899 roku Dutch wyprowadza gang po nieudanym napadzie na prom w Blackwater, podczas którego zabija niewinną kobietę i zostawia pieniądze. Uwięziony ze swoimi ludźmi w śniegach Grizzlies, wysyła Arthura, Micaha Bella i resztę przeciw O'Driscolllom, ratuje ranczo Adlerów i napada na pociąg Cornwalla. W Horseshoe Overlook przekonuje gang, że jeszcze jeden wielki skok opłaci ich ucieczkę, podczas gdy Arthur działa przeciw Cornwallowi, O'Driscollom i miejscowym dłużnikom.

Dutch szuka wpływów w Rhodes, rozgrywając Grayów przeciw Braithwaitom. Gdy oba rody zwracają się przeciw gangowi, prowadzi atak na Braithwaite Manor, by odzyskać Jacka Marstona, a potem przenosi ludzi do Clemens Point i Shady Belle. Odbija Jacka z rąk Angelo Bronte w Saint Denis, lecz wpada w gniew, gdy Bronte go poniża. Po porwaniu Bronte Dutch go topi i postanawia obrabować bank w Saint Denis mimo wątpliwości Hosei.

Napad na bank kończy się egzekucją Hosei, śmiercią Lenny'ego Summersa i pojmaniem Johna Marstona. Dutch, Arthur, Micah, Javier Escuella oraz Bill Williamson uciekają statkiem i trafiają na Guarmę. Dutch przyłącza się tam do miejscowych rebeliantów walczących z Alberto Fussarem, pomaga przejąć okręt wojenny i wraca z ocalałymi do Ameryki. W Lakay ponownie spotyka gang, ale podczas ucieczki przed Pinkertonami zostawia Abigail Roberts i kilku innych.

Z Beaver Hollow Dutch prowadzi coraz brutalniejsze przedsięwzięcia. Staje naprzeciw Colonel Leviticus Cornwall, sprzymierza się z Wapiti Rains Falla i wykorzystuje gniew Eagle Fliesa, by wywołać wojnę z Armią. Podczas ataku na Cornwall Kerosene & Tar porzuca rannego Arthura, a później odmawia pomocy Johnowi w ucieczce z więzienia. Gdy Molly O'Shea twierdzi, że wydała gang, Dutch ją zabija, choć później wychodzi na jaw, że nie zdradziła nikogo.

Arthur uznaje, że informatorem Pinkertonów jest Micah, i próbuje ocalić Johna, Abigail, Jacka oraz pozostałych członków gangu. Dutch zabija Susan Grimshaw, gdy ta występuje przeciw Micahowi, i patrzy na walkę Arthura z Micahem, kiedy obóz się rozpada. Odchodzi od Micaha po tym, jak Arthur ujawnia jego zdradę. W 1907 roku Dutch odnajduje Micaha w Mount Hagen, strzela do niego podczas starcia z Johnem i zostawia Johnowi pieniądze. W 1911 roku dowodzi nowym gangiem z Cochinay, aż John osacza go na urwisku, a Dutch robi krok ku śmierci.

Ciekawostki

  • ◆Dutch's appearance and voice appear to be partially inspired by the late Powers Boothe's portrayal of "Curly Bill" Brocius in the 1993 film Tombstone.
  • ◆After Dutch's death, his lair can be explored. There is a well-stocked bookshelf and a desk with a typewriter, further emphasizing his intelligence and his paradoxical relationship with modernity. There is also a bathtub hidden behind a makeshift curtain.
  • ◆Dutch himself uses a Semi-automatic Pistol, a prime symbol of future technology compared to the typical revolver still used by many, when he is against civilization and modernization himself. He also uses an automobile to flee from Blackwater after robbing the bank, instead of the horse he previously owned circa 1899.
  • ◆All these contradictions may also intentionally be emblematic of an underlying hypocrisy in Dutch and his gang. As John points out to Javier Escuella, their philosophies were an excuse, which is something "[they] all knew."
  • ◆In the mission "And The Truth Will Set You Free", when Dutch is forced off the machine gun, he has a High Power Pistol in his holster. When he is fleeing through the caves, the first time he fires at Marston is with a High Power Pistol, the second time he fires is with a Semi-automatic Pistol, and when he is cornered, the game will usually glitch and show him holding a Cattleman Revolver. Similarly, enough, sometimes in "The Prodigal Son Returns (To Yale)", he will have a Cattleman in his holster and the Semi-Automatic Pistol in his hand.
  • ◆John implies that he still has respect for Dutch, when he says to Agent Ross, "I'd kill you a hundred times before I killed Dutch if it were an option." The fact that John says this even right after watching Dutch shoot an innocent woman in the head could raise concerns about John's character as a person but is likely meant to show John's opinion towards Ross, more arguably, who he sees as even worse than Dutch, probably because Ross has the power that he is corrupt with, which is the key thing that Dutch has always been against as well as how John also condemned Dutch for being "the same crazy bastard he turned into" for murdering the innocent woman.
  • ◆At the edge of the cliff on the mission "And The Truth Will Set You Free", Dutch appears to be wounded in the torso despite appearing unharmed moments earlier.
  • ◆Although it is never expressly revealed as to whether they were his precise target, Dutch appears to be a frighteningly skilled shooter, as he is able to shoot John's binoculars from well over 100 feet away. Dutch manages to do so from about a 70-degree upwards angle, with the wind, cold and gravity effects of being on a mountaintop working against him, and above all with a single shot from what is meant to be a mid-range pistol, taking little over a second to correct his aim.
  • ◆This could also be interpreted as an in-game representation of Dead Eye Targeting, albeit from the target's perspective.
  • ◆When Dutch is using the Maxim Gun in "And The Truth Will Set You Free", the player can use the invincibility cheat to get behind him. If the player hogties Dutch, he can be killed with no effect on the story or mission.
  • ◆Dutch's line "When I'm gone, they'll just find another monster" foreshadows Agent Ross' betrayal of John even after he killed Dutch.
  • ◆Dutch's corpse is far more detailed than what the player is typically able to see. Injuries include a large, disfiguring avulsion on the right side of his face, and both arms are broken with open fractures. If using trainers, selecting Dutch's corpse model will reveal the arms to be unnaturally twisted.
  • ◆Dutch is the only one of John's targets that he is never given the option to kill; instead opting to kill himself. Bill and Javier can both either be killed or spared although their fate remains the same regardless of the player's actions.
  • ◆During a camp interaction at Horseshoe Overlook, Dutch will state to members of the gang that his mother's ancestry hails from the county of Lincolnshire in England, while his father's family is from Rotterdam in the Netherlands.
  • ◆In the mission "The New South", Dutch tells Arthur that his father was killed in a field in Pennsylvania fighting Southerners during the Civil War. This heavily suggests his father was killed during the Battle of Gettysburg, the most famous battle of the Civil War.
  • ◆His alias "Aiden O'Malley" is a reference to a character with the same name in Grand Theft Auto IV.
  • ◆Dutch's mother, Greta van der Linde, is buried in Blackwater and her grave can be found in the game beside the Blackwater chapel.
  • ◆The head injury Dutch sustains in the trolley crash during "Urban Pleasures" might have affected his worsening mental state somewhat. This is also insinuated by Arthur repeatedly questioning Dutch of his condition following the accident. Furthermore, Dutch acts somewhat dazed and mentally lost after that incident with even Abigail wondering if he is fine. He even says he himself feels odd after John asks him why he is being funny with him.
  • ◆Interestingly, signs of Dutch’s mental deterioration can be seen as early as Chapter 2. During certain camp encounters, Dutch will accuse Arthur of stalking him and will also state that Arthur was the type of person who would betray him in the end. However, when confronted about the latter, he will claim that he is tired.
  • ◆Dutch's speech on the cliff at the end of the mission "Favored Sons" mirrors his last words said to John Marston in "And The Truth Will Set You Free".
  • ◆If the player antagonizes him enough, Dutch will shove Arthur. He shares this outcome with Micah.
  • ◆In a random encounter in the camp, Dutch claims that the theory of man being evolved from the monkey is for "small-minded scientists", suggesting he doesn't believe in it.
  • ◆Dutch uses a pair of custom Schofield Revolvers which have black, silver frames, pearl grips and golden engravings. While he is in Guarma, however, he uses a pair of Double-Action Revolvers.
  • ◆Dutch's proclaimed plan for the gang to flee to Tahiti after gathering enough funds for the gang to travel there is similar to that of Butch Cassidy's Wild Bunch retreat to South America, the latter actually achieving this pipe dream, as in 1899 they planned to run away to a subtropical island, and unlike the Van der Linde gang, Wild Bunch members Butch Cassidy and Harry Longabaugh made their getaway to Argentina in 1901.
  • ◆Arthur says that Dutch has a very strong bond with his horse, The Count. He also says that The Count won’t let anyone other than Dutch ride him, and that he was bucked "faster than a bull" when he once tried to mount it.
  • ◆Dutch is seen with his own unique hunting knife, which he only uses once in the mission "Just a Social Call".
  • ◆Dutch has a unique looking bandana - it has a checked red and white pattern, which differs from the plain black color that the rest of the gang use. Aside from Dutch, only Lenny and Uncle use non-black bandanas.
  • ◆Dutch never uses any long arms in either game but is depicted with a Bolt Action Rifle over his shoulder in promotional art for Redemption 2.
  • ◆Dutch has his initials on his knife holster (D.V.L).
  • ◆"The Redcliff" outfit in Red Dead Online is based on Dutch's main attire.

Misje fabularne

24 misje
Wszystkie misje

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Ostatnia weryfikacja: 14 września 2026