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Red Dead Redemption 2

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Sobre esta arma

Los puños son el arma sin equipar para el combate cuerpo a cuerpo en Red Dead Redemption 2. Permiten luchar a corta distancia con golpes, patadas y otros movimientos de melee, sin armas de fuego ni munición. Resultan útiles cuando escasea la munición o cuando llamar la atención puede traer problemas. También encajan en situaciones donde hay que reducir a alguien sin matarlo, como robos e intimidaciones.

A poca distancia, el jugador puede golpear a un rival hasta someterlo o agarrarlo para seguir atacándolo. Una persona agarrada puede ser derribada o vuelta a levantar. Esta presa no está disponible mientras haya otra arma equipada. Cerca de una ventana o una mesa, el agarre puede desencadenar un remate, arrojando al objetivo por la ventana o estrellándolo contra el mueble. Estrangular a un enemigo junto a una pared lisa puede producir una postura distinta contra la superficie.

Los puños sacrifican la capacidad letal de las armas blancas a cambio de control no letal. Agacharse detrás de un enemigo permite realizar un derribo sigiloso, que el juego considera no letal aunque sus efectos de sonido sugieran lo contrario. Una persona abandonada tras ese derribo puede despertar y alejarse con una postura permanentemente cansada. Si se busca derramar sangre, los puños pueden combinarse con un arma blanca.

Curiosidades

  • ◆Animals, like dogs and chickens, can be kicked by pressing the attack button while having the fists equipped.
  • ◆If crouched while the player has their fists equipped and presses the trigger, Marston will do a visually stronger punch, while some characters will do a swinging right hook or an uppercut.
  • ◆In Blackwater, Marston can pick a fight with a police officer, not gain a wanted level or bounty, and have no loss in honor. But if another police officer sees the fight, the two officers will gang up on Marston, making the fight considerably harder and with more risk of being knocked out.
  • ◆If the player runs up and "pushes" someone riding a horse, they will be knocked off and the horse will run away.
  • ◆In most cases, punching a woman will result in them screaming and running away. Also, if the player manage to knock out a woman, an eye witness will try to report them, resulting in the player character getting you a bounty.
  • ◆It is possible to kill the undead in hand to hand combat in Undead Nightmare.
  • ◆If the player starts a fistfight before starting one of Bonnie's missons that shows her sitting outside her house, she will sometimes get up from her seat and fight along with the player and start to punch the other fighter. The same happens with Landon Ricketts.
  • ◆If the player finds the NPCs fist-fighting in the wild and doesn't break it up, one of the NPCs will die. This is the only time an NPC can be killed with fists.
  • ◆Grabbing or tackling a healthy enemy and initiating three punches would always result in a knockout. This does not apply to certain missions where the moveset is replaced.
  • ◆With a gun equipped, performing a melee attack twice in quick succession also guarantees a non-lethal knockout.
  • ◆Grabbing an enemy from behind while holding a handgun will trigger a body hostage stance. Due to the mechanics of the game, the player cannot actually hold an enemy as a shield for a duration that would count as being tactically viable, nor can they shoot at other NPCs while holding onto the enemy.
  • ◆While kicking isn't tied to any button prompt, the player character can still perform one by pressing the attack button when an enemy is either down or standing on a lower ground compared to where the player is standing.
  • ◆Tackling or tipping an enemy into a body of water shallow enough to stand on will force the player character to drown them regardless of intention or health.
  • ◆Sometimes, an enemy may equip a knife in the middle of a fistfight.
Clase
Sin datos
Munición
n/a
Capacidad
Sin datos
Máximo transportable
Sin datos
Precio
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Datos de armas de Red Dead Wiki, CC BY-SA. Sin relación con Rockstar Games.

Verificado por última vez el 14 de septiembre de 2026