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Red Dead Redemption 2

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A Quick Favor for an Old Friend, Uncle
Lista de missões de RDR2

A Quick Favor for an Old Friend

Uncle

With his debts mounting and a barn to buy, John accompanies Sadie to hunt down the wanted criminal, Ramón Cortez, and bring him to justice.

Quem dá a missão
Uncle
Jogáveis
Não informado
Local
Rhodes, Scarlett Meadows
Alvo
Não informado
Desbloqueada por
Não informado
Desbloqueia
Não informado

Notas do jogador

John encontra Uncle dormindo sob uma árvore em Beecher's Hope e cobra que ele ajude no rancho. Uncle diz que a terra é boa para pasto e lembra que, para criar animais, John precisa de um celeiro. Os dois vão ao depósito de madeira de Albert Cakes, onde John escolhe um celeiro pré-fabricado, e depois seguem para o banco. Ansel Atherton nega outro empréstimo, mas dá a John algum tempo para quitar as dívidas. Do lado de fora, Sadie Adler oferece um perigoso trabalho de caça à recompensa.

Sadie leva John até Painted Sky, em Scarlett Meadows, após receber a informação de que Ramón Cortez, da gangue Del Lobo, está escondido ali. Ao chegar, os dois se separam. Sadie entra na casa e solta Wróbel, que está amarrado a uma cadeira, enquanto John procura no celeiro. Cortez ataca John, mas ele consegue dominá-lo. Sadie chega e deixa o foragido inconsciente. Eles colocam Cortez em um cavalo e seguem para Rhodes, enquanto ele tenta comprar a própria liberdade.

No escritório do xerife em Rhodes, o xerife Thomas recebe Cortez e o coloca numa cela, decidido a mandá-lo para Saint Denis, onde será executado. Thomas pede que John e Sadie aguardem a chegada dos delegados. Na manhã seguinte, os Del Lobos cercam o prédio e exigem a libertação de Cortez. John, Sadie e Thomas expulsam a gangue da cidade, mas uma explosão abre a cela e Cortez foge. Thomas não pode pagar a recompensa sem recuperá-lo, então Sadie negocia um valor maior e parte com John em seu encalço.

John e Sadie encontram a gangue perto de um velho moinho d'água. Do alto, John dá cobertura a Sadie enquanto ela se aproxima do acampamento, antes de se juntar a ela no confronto. Cortez tenta escapar num bote a remo, mas John o obriga a voltar à margem e o amarra. Eles derrotam os Del Lobos que chegam para resgatá-lo e levam Cortez de volta a Rhodes. O xerife Thomas o coloca numa carroça de prisão rumo a Saint Denis. John pede que Sadie envie sua parte ao banco e volta para Beecher's Hope, onde o novo celeiro está pronto.

Curiosidades

  • ◆Before the mission starts, John can awake Uncle by firing a bullet next to him. This will cause him to awake and lock the mission for a short while.
  • ◆Even if John already caught all the free roam bounties who are to be delivered at the Rhodes jail (Mark Johnson, etc.), his lines of dialogue will still read as if he had never been back to Rhodes since the epilogue started. He will also repeat the same lines of dialogue of the previous mission regarding him "doing some bounty hunting of his own" to Sadie, as if it were the first time she was told that.
  • ◆Also, any bounty targets previously apprehended who may be awaiting the gallows in the Rhodes jail will disappear after this mission and their execution will never be played.
  • ◆If John or Arthur has killed Flaco Hernández before this mission, John will reply to Sadie suggesting he has met Sheriff Freeman of Tumbleweed, even if the player has never ventured into New Austin or Tumbleweed.
  • ◆This is likely an oversight tied to events when the player first meets the Del Lobo Gang as a part of "The Noblest of Men, and a Woman" Stranger Mission.
  • ◆John can put Ramón Cortez on either Sadie's horse or his own, since the mission objective never specifies which horse to place him on.
  • ◆If John ignores Sadie's instruction to check the barn at first, he can follow Sadie to find Wróbel tied to a chair, saying that Cortez is in the barn. Sadie will also comment on this.
  • ◆After Cortez's escape from the jail, if incendiary buckshot is used on the Del Lobo gang members, John will become wanted by the law and the mission will automatically fail.
  • ◆If Esteban Cortez is captured before completing this mission, and during the ride to Painted Sky, John will mention to Sadie that he met Sheriff Freeman and postulates that Esteban and Ramón are related, which Sadie confirms saying that they are brothers.
  • ◆This mission is similar to the Red Dead Redemption mission Spare the Rod, Spoil the Bandit as in both missions, John checks a barn and a hostage(s) is saved from the main house.
  • ◆If the player kills Ramón Cortez when he is rowing his boat to flee, Sadie will react and get mad at the player.
  • ◆If the player takes a hat off one of the Del Lobos after the shootout at Rhodes, Sadie will comment that John has fallen on hard times that he needs to steal hats.
  • ◆For this mission only, one of the graves at Rhodes Church has a hole that drops into the void below the map.
  • ◆When John returns home to see the newly-built barn, a version of 'Dies Irae' plays. 'Dies Irae' is a musical representation of death, which alludes to John's death in The Last Enemy That Shall Be Destroyed.
  • ◆During the mission, John says he thinks Mexico is a tough place. Sadie retorts that it's a very tough place for him. This is ironic because four years later, John will be a major factor in ending the civil war in Mexico.
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Verificado pela última vez em 14 de setembro de 2026