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Red Dead Redemption 2

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A Short Walk in a Pretty Town, Bill Williamson
Chapter 3 – Clemens Point

A Short Walk in a Pretty Town

Bill Williamson

Arthur, Micah, Bill and Sean go to meet some of the Gray boys in Rhodes to discuss a security job.

Quem dá a missão
Bill Williamson
Jogáveis
Não informado
Local
Rhodes, Scarlett Meadows
Alvo
Não informado
Desbloqueada por
Não informado
Desbloqueia
Não informado

Notas do jogador

Arthur encontra Bill Williamson, Micah Bell e Sean MacGuire em Rhodes, onde o grupo espera conversar com a família Gray sobre um serviço de segurança. Bill os conduz pela rua principal da cidade, mas Arthur e Sean desconfiam do encontro. A suspeita se confirma quando pistoleiros dos Gray armam uma emboscada. Sean morre com um tiro repentino na cabeça, e Bill é ferido no ombro enquanto Arthur, Micah e Bill revidam.

Os sobreviventes enfrentam os atiradores e descobrem que parte deles ocupa a Gunsmith. Arthur e Micah entram pela porta dos fundos e eliminam os homens dentro da loja, forçando os restantes a recuar para a rua. Durante o confronto, os homens do Sheriff Leigh Gray capturam Bill, ainda ferido, e o levam para a Sheriff's Office. Arthur e Micah saem da loja para encarar os homens da lei.

Sheriff Gray aparece com uma arma apontada para Bill, ao lado de Archibald MacGregor e dois delegados. Ele manda Arthur e Micah largarem as armas, mas Arthur atira no xerife antes que Bill seja morto. Micah e Arthur derrubam os outros homens da lei. Com Bill livre, Arthur repreende Bill e Micah por terem caído na armadilha e lamenta Sean. Os três recolhem o corpo de Sean e deixam Rhodes rumo a Scarlett Meadows.

Objetivos

6 passos

Na ordem em que o jogo dá. Os passos sem número só aparecem se você sair do roteiro.

  1. 1Fend off the ambushers .
  2. 2Enter the back of the gun store .
  3. 3Take out the enemies in the gun store.
  4. 4Fend off the attackers .
  5. 5Follow Micah .
  6. 6Kill the Grays .

Curiosidades

  • ◆When the mission becomes available, all shops in Rhodes will be closed temporarily. Players will be able to visit them again after completing the mission "The Battle of Shady Belle".
  • ◆The Rhodes train station is also devoid of people. This serves as a sign of the incoming ambush by the Grays.
  • ◆Blackjack can still be played in the saloon despite being mostly empty.
  • ◆Sean's horse, Ennis, is not seen at the start of the mission, while Bill's and Micah's horses are present, serving as an implication that he will not make it out of the mission.
  • ◆Shortly before the mission becomes available the player can observe Sean and Jack Marston in a random camp event in the Clemens Point camp that foreshadows that something bad is about to happen to Sean: Sean and Jack find a dead white rabbit to which Sean tells him that the rabbit is a sign, though he does not know of what. A white rabbit is generally considered to be a symbol of good luck, while encountering a dead white rabbit portends that someone's luck has run out.
  • ◆Finishing this mission automatically starts “Blood Feuds, Ancient and Modern”.
  • ◆During the final standoff, Arthur only needs to shoot Sheriff Gray; the three deputies would be shot by Micah before they can shoot him, Arthur or Bill.
  • ◆It is also impossible to disarm Sheriff Gray or any of the deputies during the standoff, since any accurate shot will kill them instantly.
  • ◆Depending on Arthur's honor, he will say something different at the end of the mission.
  • ◆If Arthur's honor is high, he will say that he misses Sean and that he was like an annoying little brother to him and that they had great fun riding together.
  • ◆If Arthur's honor is low, he will say that Sean has been killed in an ambush and that there is still no sign of the confederate gold.
  • ◆Two Double-Barreled Shotguns can be found in this mission: the one from Sean's corpse, and another near the back door to the Gunsmith's.
  • ◆When entering the Gunsmith's, the player is free to use the front entrance instead of the back without failing the mission, though Micah will be annoyed that his instructions were ignored.
  • ◆The dynamite barrel outside the Gunsmith's cannot be destroyed during this mission.
  • ◆Before this mission is unlocked, Arthur can be informed by either Dutch (if all the other missions are completed) or by Josiah (after the mission "Friends in Very Low Places") to meet Bill and the others in Rhodes.
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Verificado pela última vez em 14 de setembro de 2026