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Red Dead Redemption 2

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Enter, Pursued by a Memory, Abigail Roberts
Chapter 1 – Colter

Enter, Pursued by a Memory

Abigail Roberts

John Marston has not returned from an earlier scouting trip. Arthur Morgan and Javier Escuella ride out into the snow to look for him.

Chi assegna la missione
Abigail Roberts
Giocabile
Non specificato
Posizione
Grizzlies West, Ambarino
Bersaglio
Non specificato
Si sblocca con
Non specificato
Sblocca
Non specificato

Note del giocatore

A Colter, Abigail Roberts dice ad Arthur Morgan che John Marston è scomparso da quando è partito in ricognizione due giorni prima. Arthur dubita che John abbia bisogno di essere salvato, ma Hosea gli chiede comunque di cercarlo. Javier Escuella si offre volontario per accompagnarlo, convinto che John farebbe lo stesso per lui. Javier dà ad Arthur un Sawed-Off Shotgun, e i due uomini cavalcano nella neve lungo il corso d'acqua seguito da John.

Arthur suggerisce che John possa aver abbandonato la gang e sia cavalcato verso nord, ma Javier si rifiuta di crederci. Trovano un accampamento abbandonato di recente, poi seguono delle tracce attraverso il fiume e su per le montagne. Durante il viaggio, Arthur chiede del colpo al traghetto di Blackwater. Javier racconta dell'arrivo dei Pinkertons, di Dutch che uccide una donna e dei membri della gang uccisi o separati durante la fuga.

Più in alto, scoprono il cavallo di John morto nella neve, dilaniato dai lupi. Javier spara in aria e sente John chiamare da più avanti lungo il sentiero di montagna. Lasciano i cavalli dove la pista si restringe e proseguono a piedi. Alla fine del percorso trovano John gravemente ferito, infreddolito e sfinito. Javier lo riporta verso i cavalli mentre Arthur dice a John di aver avvertito Dutch che la ricognizione era al di là delle sue capacità.

I lupi tornano quando raggiungono i cavalli. Javier porta John alla sua cavalcatura mentre Arthur tiene a bada gli animali, poi uccide un altro branco mentre tutti e tre scendono dalla montagna a cavallo. Tornati a Colter, Bill Williamson e Lenny Summers portano John dentro, dove Abigail lo rimprovera. Hosea ringrazia Arthur e Javier e dice che la gang si dirigerà a est dopo che la tempesta sarà passata. Arthur in seguito annota i suoi pensieri nel suo diario.

Obiettivi

5 passi

Nell'ordine in cui li dà il gioco. I passi non numerati compaiono solo se ti allontani dal copione.

  1. 1Follow Javier .
  2. 2Keep the wolves away from Javier and John.
  3. 3Mount your horse .
  4. 4Follow Javier .
  5. 5Kill the wolves .

Galleria

06

Screenshot da Enter, Pursued by a Memory, replicati da Red Dead Wiki.

Enter, Pursued by a Memory (1/6)
Enter, Pursued by a Memory (2/6)
Enter, Pursued by a Memory (3/6)
Enter, Pursued by a Memory (4/6)
Enter, Pursued by a Memory (5/6)
Enter, Pursued by a Memory (6/6)

Curiosità

  • ◆Before heading out to look for John, Javier says that "I know if the situation were reversed... he'd look for me." This could be seen as a foreshadowing of John's long hunt for Javier years later.
  • ◆While riding out to look for John, Arthur bitterly comments how the latter possibly abandoned the gang, saying he “kept riding north and never looked back." At the end of the game, Arthur advises John to “keep riding and don’t look back" while trying to urge him to escape from Dutch and the deteriorating gang with Abigail and Jack.
  • ◆Before heading out to look for John, Arthur, while conversing with Abigail, will mockingly call him "little John." Famously, Little John is one of the companions of Robin Hood, whose actions of stealing from the rich and giving to the poor inspired the Van der Linde gang's own operations, at least before they fully dedicated themselves to ensuring their own survival and enforcing Dutch’s worldview.
  • ◆After Arthur picks up John, a small snippet of the main theme of Red Dead Redemption can be heard in the background.
  • ◆After completing this mission, players now can walk around in the camp, though they still cannot stray too far.
  • ◆While scaling the mountain, Arthur's stamina core will deplete, prompting the player to access the satchel. If one refrains from using provisions, a quick scene will play where Javier gives Arthur a swig of Kentucky bourbon.
  • ◆The top of the mountains where this mission takes place is accessible for only this mission. After the mission is completed, an avalanche covers much of the mountainside north of the ravine - making it impossible for the player to continue north either by horse or on foot; so the only way to access the mountains is through glitches.
  • ◆Arthur and Javier briefly leave the map boundaries on their way to find John, entering what would presumably be the Northern Grizzlies, an area mentioned only in Arthur's journal.
  • ◆The title is a reference to Shakespeare's 1623 play The Winter's Tale, which famously includes the stage direction "Exit, pursued by a bear" for the character Antigonus. The same reference is used for the mission "Exit Pursued by a Bruised Ego" - in this case with the character actually being chased by a large bear.
  • ◆Since John has been attacked by wolves, besides the scars he will have a ruined jacket and trousers. In the Epilogue, you can notice that he has repaired them.
  • ◆It is possible to kill some of the wolves by trampling them with your horse. This will allow you to save shotgun ammo and will count towards no damage objective.
  • ◆If the player insists on taking the revolver, Javier will make a comment about it.
  • ◆If the player doesn't protect Javier and John from the wolves, a unique death scene will appear.
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Dati sulle missioni da Red Dead Wiki, CC BY-SA. Nessuna affiliazione con Rockstar Games.

Ultima verifica il 14 settembre 2026