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Red Dead Redemption 2

Todas as missões
Enter, Pursued by a Memory, Abigail Roberts
Chapter 1 – Colter

Enter, Pursued by a Memory

Abigail Roberts

John Marston has not returned from an earlier scouting trip. Arthur Morgan and Javier Escuella ride out into the snow to look for him.

Quem dá a missão
Abigail Roberts
Jogáveis
Não informado
Local
Grizzlies West, Ambarino
Alvo
Não informado
Desbloqueada por
Não informado
Desbloqueia
Não informado

Notas do jogador

Em Colter, Abigail Roberts conta a Arthur Morgan que John Marston está desaparecido desde que saiu para explorar a região dois dias antes. Arthur acha que John não precisa ser salvo, mas Hosea pede que ele procure mesmo assim. Javier Escuella se oferece para acompanhá-lo, certo de que John faria o mesmo por ele. Javier entrega uma Sawed-Off Shotgun a Arthur, e os dois seguem pela neve, acompanhando o riacho por onde John passou.

Arthur levanta a possibilidade de John ter deixado a gangue e cavalgado para o norte, mas Javier não aceita essa ideia. Eles encontram um acampamento abandonado há pouco tempo e seguem pegadas pelo rio e montanha acima. No caminho, Arthur pergunta sobre o roubo da balsa em Blackwater. Javier fala da chegada dos Pinkertons, da mulher morta por Dutch e dos membros da gangue que foram baleados ou se perderam durante a fuga.

Mais acima, eles encontram o cavalo de John morto na neve, dilacerado por lobos. Javier dá um tiro para o alto e escuta John pedindo socorro adiante. Como a trilha fica estreita, eles deixam os cavalos e continuam a pé. No fim do caminho, encontram John ferido, congelando e exausto. Javier o carrega de volta, enquanto Arthur diz a John que havia avisado Dutch de que ele não dava conta de explorar sozinho.

Os lobos voltam quando chegam aos cavalos. Javier leva John até sua montaria enquanto Arthur afasta os animais, e mata outro grupo durante a descida. De volta a Colter, Bill Williamson e Lenny Summers levam John para dentro, onde Abigail o repreende. Hosea agradece a Arthur e Javier e diz que a gangue seguirá para o leste quando a tempestade passar. Depois, Arthur registra seus pensamentos no diário.

Objetivos

5 passos

Na ordem em que o jogo dá. Os passos sem número só aparecem se você sair do roteiro.

  1. 1Follow Javier .
  2. 2Keep the wolves away from Javier and John.
  3. 3Mount your horse .
  4. 4Follow Javier .
  5. 5Kill the wolves .

Galeria

06

Capturas de Enter, Pursued by a Memory, espelhadas de Red Dead Wiki.

Enter, Pursued by a Memory (1/6)
Enter, Pursued by a Memory (2/6)
Enter, Pursued by a Memory (3/6)
Enter, Pursued by a Memory (4/6)
Enter, Pursued by a Memory (5/6)
Enter, Pursued by a Memory (6/6)

Curiosidades

  • ◆Before heading out to look for John, Javier says that "I know if the situation were reversed... he'd look for me." This could be seen as a foreshadowing of John's long hunt for Javier years later.
  • ◆While riding out to look for John, Arthur bitterly comments how the latter possibly abandoned the gang, saying he “kept riding north and never looked back." At the end of the game, Arthur advises John to “keep riding and don’t look back" while trying to urge him to escape from Dutch and the deteriorating gang with Abigail and Jack.
  • ◆Before heading out to look for John, Arthur, while conversing with Abigail, will mockingly call him "little John." Famously, Little John is one of the companions of Robin Hood, whose actions of stealing from the rich and giving to the poor inspired the Van der Linde gang's own operations, at least before they fully dedicated themselves to ensuring their own survival and enforcing Dutch’s worldview.
  • ◆After Arthur picks up John, a small snippet of the main theme of Red Dead Redemption can be heard in the background.
  • ◆After completing this mission, players now can walk around in the camp, though they still cannot stray too far.
  • ◆While scaling the mountain, Arthur's stamina core will deplete, prompting the player to access the satchel. If one refrains from using provisions, a quick scene will play where Javier gives Arthur a swig of Kentucky bourbon.
  • ◆The top of the mountains where this mission takes place is accessible for only this mission. After the mission is completed, an avalanche covers much of the mountainside north of the ravine - making it impossible for the player to continue north either by horse or on foot; so the only way to access the mountains is through glitches.
  • ◆Arthur and Javier briefly leave the map boundaries on their way to find John, entering what would presumably be the Northern Grizzlies, an area mentioned only in Arthur's journal.
  • ◆The title is a reference to Shakespeare's 1623 play The Winter's Tale, which famously includes the stage direction "Exit, pursued by a bear" for the character Antigonus. The same reference is used for the mission "Exit Pursued by a Bruised Ego" - in this case with the character actually being chased by a large bear.
  • ◆Since John has been attacked by wolves, besides the scars he will have a ruined jacket and trousers. In the Epilogue, you can notice that he has repaired them.
  • ◆It is possible to kill some of the wolves by trampling them with your horse. This will allow you to save shotgun ammo and will count towards no damage objective.
  • ◆If the player insists on taking the revolver, Javier will make a comment about it.
  • ◆If the player doesn't protect Javier and John from the wolves, a unique death scene will appear.
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Dados das missões do Red Dead Wiki, CC BY-SA. Sem vínculo com a Rockstar Games.

Verificado pela última vez em 14 de setembro de 2026