
Monkey Business
Federal Investigation Bureau/Steve Haines
- Mission giver
- Federal Investigation Bureau/Steve Haines
- Playable
- Michael De Santa, Trevor Philips, Franklin Clinton
- Location
- Cape Catfish, Blaine County (Start), Humane Labs and Research, San Chianski Mountain Range, Sandy Shores Airfield, La Fuente Blanca, Senora Road (End)
- Target
- Stealing the neurotoxin from Humane Labs and Research and transport it away
- Unlocked by
- Derailed
- Unlocks
- Hang Ten
Player notes
Michael De Santa, Franklin Clinton and Trevor Philips meet Steve Haines and Dave Norton at Cape Catfish. Haines expects a larger crew for the operation against Humane Labs and Research, but he and Dave join when none arrives. Trevor and Franklin are assigned to transport the cargo while Michael accompanies the agents. In scuba gear, Michael, Haines and Dave take a Dinghy down the coast, dive beside the laboratory and enter an underwater exhaust shaft after Michael cuts through its grille.
Inside Humane Labs, Michael uses a Stun Gun to disable scientists and workers as the group moves through the corridors. He takes a security card from a scientist in the elevator, then reaches the sealed laboratory containing the neurotoxin. Dave and Haines force another scientist to persuade the one inside to open the door. Michael takes the agent, setting off the alarm, and the three fight past the security guards to the loading area. Michael places the neurotoxin in a refrigeration unit outside.
The view switches to Trevor, flying a Jetsam Cargobob over the container. Haines tries to abandon the operation, but Michael and Dave secure the load and Trevor carries it to Sandy Shores Airfield. Haines remains behind, shoots himself in the leg and is detained by the arriving agents. Trevor sets the container on Dave's trailer and lands. After Dave leaves, Michael learns that Martin Madrazo has accepted the peace offering. The view returns to Trevor as he drives Patricia Madrazo to La Fuente Blanca, leaves her with Martin and departs along Senora Road.
Objectives
15 stepsIn the order the game gives them. The unnumbered steps only appear if you go off script.
- 1Navigate down the coast line. (Michael)
- 2Gain entry to the lab. (Michael)
- 3Go to the elevator. (Michael)
- 4Use the stun gun to incapacitate the scientist. (Michael)
- 5Pick up the security card.
- 6Incapacitate the lab workers. (Michael)
- 7Take cover from the security guards. (Michael)
- 8Get the nerve toxin.
- 9Take out the security guards. (Michael)
- 10Put the nerve toxin into the refrigeration unit. (Michael)
- 11Collect the container. (Trevor)
- 12Fly to the airfield. (Trevor)
- 13Land the crate on the trailer. (Trevor)
- 14Land the helicopter. (Trevor)
- 15Drive Patricia to the farm house. (Trevor)
Gold medal
4 requirementsEvery one of these in a single run earns the medal. Replaying the mission later counts.
Stunner
Stun 8 enemies with the Stun Gun.
Headshots
Kill 15 enemies with a headshot.
Accuracy
Finish with a shooting accuracy of at least 70%.
Time
Complete within 13:30.
Rewards
- Pay
- $50
Mission failed if
Any of these fails the mission and sends you back to the last checkpoint.
- รWasted
- รBusted
- รDave and Steve were abandoned.
- รDave died.
- รSteve died.
- รThe boat was destroyed.
- รThe boat is stuck.
- รYou abandoned the mission.
- รThe oxy-hydro cutter ran out of fuel.
- รMichael's cover was blown.
- รThe refrigeration unit was destroyed.
- รThe chopper was destroyed.
- รThe helicopter was abandoned.
- รThe nerve agent was damaged.
- รThe truck was destroyed.
- รTrevor's truck was destroyed.
- รTrevor's truck is stuck.
- รPatricia died.
- รPatricia was abandoned.
- รYou spooked Madrazo's men.
- รUsing a gun before you get inside the lab
- รTaser runs out of charge
Trivia
- โ"Monkey business" basically means deceitful, mischievous conduct or act, which is a reference to IAA's deceitful actions in the game, especially in this mission, and monkeys being used as objects for lab tests.
- โThis mission is directly connected to the GTA Online Heist finale The Humane Labs Raid. It also explains how Haines finds out, through what he only describes as his "sources", that the facility is making a nerve toxin.
- โThere was originally a helicopter chase through the city in the beta, similar to The Merryweather Heist (offshore approach).
- โDespite Steve Haines saying that this was a six-man job, it was completed with only four (Franklin only handled organizing the getaway).
- โThe Jetsam Cargobob can be obtained in this mission and stored in the player's Helipad. The Jetsam edition of the Cargobob is rare in story mode, because the chopper is in white and red, while the standard Cargobob only comes in two variants: Camo, and black. It also doesn't have the Sea Stallion (part of what the Cargobob was made from) "buff" in the front. It can be obtained by first dropping the container on the trailer, and NOT landing the Cargobob in the given location. And try to shove the Frogger (or any other helicopters that may be stored there) off the helipad, but be warned it may explode. After the Frogger is off the helipad, land the Jetsam Cargobob, and commit suicide (as Trevor). When the game asks to replay this mission, select no, and then when the player regains control of Trevor, RUN to the Sandy Shores air field (do not drive or take a cab) and the chopper should still be there and can be saved on the helipad, provided the player doesn't change helicopters, or the Jetsam Cargobob will disappear.
- โAlternatively, instead of shoving the Frogger off the helipad, the player can land the Jetsam Cargobob near the player's Helipad, and then exit the Cargobob. A warning message will appear telling the player to return to the Cargobob and resume the mission, but ignoring this warning will not cause the mission to fail. The player can walk to the helipad, enter the Frogger (or any other helicopters that may be stored there), and fly and land them away from the helipad, then return back to the Cargobob, and land it safely on the now-empty helipad. After this, the Jetsam Cargobob is stored and the player (as Trevor) can commit suicide. When the game asks to replay this mission, select yes, and the player will respawn to the latest checkpoint (as Trevor again, inside the Jetsam Cargobob carrying the toxin above the Humane Labs), and the mission can be continued and finished as normally thereafter. This alternate method ensures that the player can store the Jetsam Cargobob safely without shoving other helicopters and risk any explosions, while at same time, resume the mission without restarting it.
- โIn the opening cutscene, Michael will tell Franklin that he has not heard from his family at all. This is not true, as Tracey will have emailed him at least once by this point, and Jimmy may have texted him right around this time telling him he has returned Michael's car. The player may also ring Jimmy and Tracey after Minor Turbulence and they will answer.
- โStarting the mission as Trevor will skip this entire conversation.
- โThe cooling tunnel underwater will have a secondary grate put over it after the mission to prevent the player from entering the facility again.
- โThis mission has several references to the Metal Gear Solid franchise:
- โMichael infiltrates the research facility by entering the exhaust shaft underwater. This is a reference to how Solid Snake entered Shadow Moses island in Metal Gear Solid and how Raiden entered the Big Shell via underwater in Metal Gear Solid 2: Sons of Liberty.
- โMichael cuts the grate in order to enter the labs. This is a reference to how Solid Snake cut a hole in the Big Shell's oil fence in Metal Gear Solid 2: Sons of Liberty.
- โMichael is using a Stun Gun in this mission for non-lethal methods. MGS franchise features tranquilizer guns used by the player to put enemies to sleep in order to not kill them. Dave Norton also says "Put the humanitarians to sleep Michael", referencing to how the tranquilizer gun from the Metal Gear Solid series puts enemies to sleep.
- โThis mission requires an access card from a scientist to open a certain door. This is a reference to how Solid Snake and Raiden used access cards in order to open certain doors in Metal Gear Solid and Metal Gear Solid 2: Sons of Liberty.
- โWhen Trevor and Michael talk while flying away after picking up the container, the latter will move his lips while Trevor is talking. Additionally, when Michael tells Trevor that Steve Haines shot himself, his lips don't move.
- โAfter this mission is completed, and Patricia has returned to her home, Trevor's trailer will become dirty again, with trash scattered across the rooms, and cockroaches plaguing it once more.
- โEven if the player didn't kill any scientists, the in-game news report will still state that several scientists were killed.
- โTrevor receives a phone call from Haines directly before this mission to inform him that it is time to do it. If one switches to Michael directly after this phone call, he will be in Paleto Bay, giving the idol found in Derailed to Lester. If one switches to Franklin directly after the phone call, he will be on his way to the mission location, just down the road from it. Regardless, Michael will always be the first character there.
Mission data from GTA Wiki, CC BY-SA. Not affiliated with Rockstar Games.
Last verified September 14, 2026
