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Red Dead Redemption

Tüm görevler
New Friends, Old Problems, Bonnie MacFarlane
Bonnie MacFarlane

New Friends, Old Problems

Bonnie MacFarlane

Görevi veren
Bonnie MacFarlane
Konum
New Austin
Başlangıç
MacFarlane's Ranch
Bitiş
MacFarlane's Ranch
Kilidi açan
Completing Exodus in America

Oyuncu notları

John Marston, Bill Williamson'ın Fort Mercer'da onu vurmasının ardından yaralı ve sargılar içinde MacFarlane's Ranch'te bir yatakta uyanır. Bonnie MacFarlane, kendisiyle babası Drew'un John'u buraya getirdiğini ve kurşunu çıkarması için Armadillo'daki doktora ödeme yaptıklarını anlatır. Fort Mercer'da ne aradığını sorunca John, eski bir arkadaşına fırsat vermek istediğini söyler. Bonnie, doktor masrafını ranchte çalışarak ödeyebileceğini belirtir.

Bonnie John'u dışarı çıkarır ve ona bir at verir. Çift, çiftlik binalarını ve çevredeki araziyi Bonnie'nin anlattığı şekilde MacFarlane's Ranch boyunca gezer. Bonnie, çocukken babasının yaptığı ahırı da gösterir. Gezinin ardından John'u eve götürür ve John akşam olana kadar bir sandalyede dinlenir.

Gece John, Bonnie'ye ranchin çevresindeki devriyede katılır. Bahçedeki sebzeleri yiyen tavşanları bulurlar ve John bu zararlıları öldürür. Ağılların yanında çakallar tavuklara saldırmaktadır, John ve Bonnie onları da öldürür. Hayvanlar uzaklaştırılınca Bonnie John'u uyumaya gönderir. John atını MacFarlane's Ranch'teki odasının dışına bağlar ve devriye biter.

Görev hedefleri

4 adım

Oyunun verdiği sırayla. Numarasız adımlar yalnızca senaryodan saparsan çıkar.

  1. 1Tour the ranch with Bonnie.
  2. 2Patrol the ranch perimeter with Bonnie.
  3. 3Kill rabbits in the garden and coyotes in the corrals.
  4. 4Hitch his horse to a hitching post.

Galeri

06

New Friends, Old Problems görevinden ekran görüntüleri, Red Dead Wiki kaynağından yansıtıldı.

New Friends, Old Problems (1/6)
New Friends, Old Problems (2/6)
New Friends, Old Problems (3/6)
New Friends, Old Problems (4/6)
New Friends, Old Problems (5/6)
New Friends, Old Problems (6/6)

İlginç bilgiler

  • ◆The title name is directly opposite of the mission "Old Friends, New Problems" later in the game.
  • ◆It is unnecessary to shoot the animals, as Bonnie will do it anyway.
  • ◆John's injury cost Bonnie $15 USD to treat. Back in 1911, this was quite a large sum of money. In today's money, that bill would be roughly $400 USD (as of 2022) and $511USD (as of 2026).
  • ◆Interestingly enough, despite this being a relatively large sum of money, John does not actually pay her back, as the $15.00 owed is never taken from John's account at any point during the game. However, it is implied from Bonnie in later missions that John's work around the ranch and the subsequent saving of the livestock from the burning barn & the rescuing of her father was far more than what he originally owed to Bonnie, so the debt was considered absolved.
  • ◆During this mission, John will be wearing his cowboy outfit, with the exception of the sleeveless leather overcoat, exposing the bloody bandage around his waist from the bullet wound after he was shot at Fort Mercer. However, during the second part of the mission after he wakes up in Bonnie's house, he is wearing the sleeveless overcoat, therefore hiding the bandage.
  • ◆Occasionally the bandages on John will show blood trying to seep through, seconds later looking as if there never was blood. This happens back and forth, possibly between cutscenes.
  • ◆At the start of the mission, when walking, John will gasp and hold his wound with his hand, showing that his injury is still very painful.
  • ◆This is the only time in the whole game that John is barefoot.
  • ◆John seems to have a bandage on his right foot. It is unknown if this was from Fort Mercer, from working on Beecher's Hope, or from his time in the Van der Linde gang.
  • ◆In the original version, Marston's horse will be a Cleveland Bay. However, in the Game of the Year Edition and in the remastered editions, it will be a War Horse instead.
  • ◆If the player is idling and doesn't get on the horse to go on patrol with Bonnie, the subtitles will incorrectly display one of her lines as "Get on your horse, Mr. Marston. We've got to move this along." instead of "Get on your horse. We've got to move this along."
  • ◆Another instance of the subtitles being displayed incorrectly is if John doesn't follow Bonnie around the ranch where the text "Try to keep up, will you, Mr. Marston!" is displayed but Bonnie says "Try to keep up, will you!"
  • ◆While touring the ranch with Bonnie, she will state that the barn on the property was built by her father when she was little. This directly contrasts the rendition of the ranch in Red Dead Redemption 2. If the player visits the ranch in either Red Dead Online (1898), the main storyline (1899) via glitches or in the Epilogue (1907), the barn does not exist.
Red Dead Wiki'de görüntüle →

Görev verileri Red Dead Wiki'den, CC BY-SA. Rockstar Games ile bağlantılı değildir.

Son doğrulama: 14 Eylül 2026