
New Friends, Old Problems
Bonnie MacFarlane
- Quem dá a missão
- Bonnie MacFarlane
- Local
- New Austin
- Começa em
- MacFarlane's Ranch
- Termina em
- MacFarlane's Ranch
- Desbloqueada por
- Completing Exodus in America
- Desbloqueia
- Obstacles in Our Path
Notas do jogador
John Marston acorda numa cama em MacFarlane's Ranch, ferido e enfaixado depois de Bill Williamson atirar nele em Fort Mercer. Bonnie MacFarlane conta que ela e seu pai, Drew, o levaram para lá e pagaram o médico de Armadillo para retirar a bala. Quando pergunta o que ele fazia em Fort Mercer, John diz que queria dar uma chance a um velho amigo. Bonnie propõe que ele quite a conta do médico ajudando no rancho.
Bonnie leva John para fora e lhe dá um cavalo. Os dois cavalgam por MacFarlane's Ranch enquanto ela mostra os prédios e as terras ao redor, inclusive o celeiro que seu pai construiu quando ela era criança. Depois do passeio, Bonnie o acompanha até a casa, onde John descansa numa cadeira até o anoitecer.
À noite, John acompanha Bonnie numa patrulha pelo limite do rancho. Eles encontram coelhos comendo na horta, e John elimina os animais. Nos currais, coiotes estão atacando as galinhas, e John e Bonnie os matam. Com o problema resolvido, Bonnie manda John dormir. Ele amarra seu cavalo diante de seu quarto em MacFarlane's Ranch e encerra a patrulha.
Objetivos
4 passosNa ordem em que o jogo dá. Os passos sem número só aparecem se você sair do roteiro.
- 1Tour the ranch with Bonnie.
- 2Patrol the ranch perimeter with Bonnie.
- 3Kill rabbits in the garden and coyotes in the corrals.
- 4Hitch his horse to a hitching post.
Galeria
06Capturas de New Friends, Old Problems, espelhadas de Red Dead Wiki.






Curiosidades
- ◆The title name is directly opposite of the mission "Old Friends, New Problems" later in the game.
- ◆It is unnecessary to shoot the animals, as Bonnie will do it anyway.
- ◆John's injury cost Bonnie $15 USD to treat. Back in 1911, this was quite a large sum of money. In today's money, that bill would be roughly $400 USD (as of 2022) and $511USD (as of 2026).
- ◆Interestingly enough, despite this being a relatively large sum of money, John does not actually pay her back, as the $15.00 owed is never taken from John's account at any point during the game. However, it is implied from Bonnie in later missions that John's work around the ranch and the subsequent saving of the livestock from the burning barn & the rescuing of her father was far more than what he originally owed to Bonnie, so the debt was considered absolved.
- ◆During this mission, John will be wearing his cowboy outfit, with the exception of the sleeveless leather overcoat, exposing the bloody bandage around his waist from the bullet wound after he was shot at Fort Mercer. However, during the second part of the mission after he wakes up in Bonnie's house, he is wearing the sleeveless overcoat, therefore hiding the bandage.
- ◆Occasionally the bandages on John will show blood trying to seep through, seconds later looking as if there never was blood. This happens back and forth, possibly between cutscenes.
- ◆At the start of the mission, when walking, John will gasp and hold his wound with his hand, showing that his injury is still very painful.
- ◆This is the only time in the whole game that John is barefoot.
- ◆John seems to have a bandage on his right foot. It is unknown if this was from Fort Mercer, from working on Beecher's Hope, or from his time in the Van der Linde gang.
- ◆In the original version, Marston's horse will be a Cleveland Bay. However, in the Game of the Year Edition and in the remastered editions, it will be a War Horse instead.
- ◆If the player is idling and doesn't get on the horse to go on patrol with Bonnie, the subtitles will incorrectly display one of her lines as "Get on your horse, Mr. Marston. We've got to move this along." instead of "Get on your horse. We've got to move this along."
- ◆Another instance of the subtitles being displayed incorrectly is if John doesn't follow Bonnie around the ranch where the text "Try to keep up, will you, Mr. Marston!" is displayed but Bonnie says "Try to keep up, will you!"
- ◆While touring the ranch with Bonnie, she will state that the barn on the property was built by her father when she was little. This directly contrasts the rendition of the ranch in Red Dead Redemption 2. If the player visits the ranch in either Red Dead Online (1898), the main storyline (1899) via glitches or in the Epilogue (1907), the barn does not exist.
Dados das missões do Red Dead Wiki, CC BY-SA. Sem vínculo com a Rockstar Games.
Verificado pela última vez em 14 de setembro de 2026
