
New Friends, Old Problems
Bonnie MacFarlane
- Quién la encarga
- Bonnie MacFarlane
- Ubicación
- New Austin
- Empieza en
- MacFarlane's Ranch
- Termina en
- MacFarlane's Ranch
- Se desbloquea con
- Completing Exodus in America
- Desbloquea
- Obstacles in Our Path
Notas del jugador
John Marston despierta en una cama de MacFarlane's Ranch, herido y vendado después de que Bill Williamson le disparara en Fort Mercer. Bonnie MacFarlane le cuenta que ella y su padre, Drew, lo recogieron y pagaron al médico de Armadillo para que le extrajera la bala. Cuando le pregunta qué hacía en Fort Mercer, John responde que quería darle una oportunidad a un viejo amigo. Bonnie le propone saldar la cuenta del médico trabajando en el rancho.
Bonnie lleva a John al exterior y le da un caballo. Ambos recorren MacFarlane's Ranch mientras ella le muestra los edificios y el terreno de los alrededores, incluido el granero que su padre construyó cuando era niña. Tras la visita, Bonnie lo lleva a la casa, donde John descansa en una silla hasta que cae la tarde.
Por la noche, John acompaña a Bonnie en una patrulla por el perímetro del rancho. Encuentran conejos comiendo en el huerto, y John acaba con ellos. Junto a los corrales, unos coyotes atacan a las gallinas, así que John y Bonnie los matan. Una vez despejada la zona, Bonnie manda a John a dormir. Él ata su caballo frente a su habitación en MacFarlane's Ranch y termina la patrulla.
Objetivos
4 pasosEn el orden en que los da el juego. Los pasos sin numerar solo salen si te sales del guion.
- 1Tour the ranch with Bonnie.
- 2Patrol the ranch perimeter with Bonnie.
- 3Kill rabbits in the garden and coyotes in the corrals.
- 4Hitch his horse to a hitching post.
Galería
06Capturas de New Friends, Old Problems, replicadas desde Red Dead Wiki.






Curiosidades
- ◆The title name is directly opposite of the mission "Old Friends, New Problems" later in the game.
- ◆It is unnecessary to shoot the animals, as Bonnie will do it anyway.
- ◆John's injury cost Bonnie $15 USD to treat. Back in 1911, this was quite a large sum of money. In today's money, that bill would be roughly $400 USD (as of 2022) and $511USD (as of 2026).
- ◆Interestingly enough, despite this being a relatively large sum of money, John does not actually pay her back, as the $15.00 owed is never taken from John's account at any point during the game. However, it is implied from Bonnie in later missions that John's work around the ranch and the subsequent saving of the livestock from the burning barn & the rescuing of her father was far more than what he originally owed to Bonnie, so the debt was considered absolved.
- ◆During this mission, John will be wearing his cowboy outfit, with the exception of the sleeveless leather overcoat, exposing the bloody bandage around his waist from the bullet wound after he was shot at Fort Mercer. However, during the second part of the mission after he wakes up in Bonnie's house, he is wearing the sleeveless overcoat, therefore hiding the bandage.
- ◆Occasionally the bandages on John will show blood trying to seep through, seconds later looking as if there never was blood. This happens back and forth, possibly between cutscenes.
- ◆At the start of the mission, when walking, John will gasp and hold his wound with his hand, showing that his injury is still very painful.
- ◆This is the only time in the whole game that John is barefoot.
- ◆John seems to have a bandage on his right foot. It is unknown if this was from Fort Mercer, from working on Beecher's Hope, or from his time in the Van der Linde gang.
- ◆In the original version, Marston's horse will be a Cleveland Bay. However, in the Game of the Year Edition and in the remastered editions, it will be a War Horse instead.
- ◆If the player is idling and doesn't get on the horse to go on patrol with Bonnie, the subtitles will incorrectly display one of her lines as "Get on your horse, Mr. Marston. We've got to move this along." instead of "Get on your horse. We've got to move this along."
- ◆Another instance of the subtitles being displayed incorrectly is if John doesn't follow Bonnie around the ranch where the text "Try to keep up, will you, Mr. Marston!" is displayed but Bonnie says "Try to keep up, will you!"
- ◆While touring the ranch with Bonnie, she will state that the barn on the property was built by her father when she was little. This directly contrasts the rendition of the ranch in Red Dead Redemption 2. If the player visits the ranch in either Red Dead Online (1898), the main storyline (1899) via glitches or in the Epilogue (1907), the barn does not exist.
Datos de misiones de Red Dead Wiki, CC BY-SA. Sin relación con Rockstar Games.
Verificado por última vez el 14 de septiembre de 2026
