
New Friends, Old Problems
Bonnie MacFarlane
- Donneur de mission
- Bonnie MacFarlane
- Lieu
- New Austin
- Commence à
- MacFarlane's Ranch
- Finit à
- MacFarlane's Ranch
- Débloqué par
- Completing Exodus in America
- Déblocages
- Obstacles in Our Path
Notes du joueur
John Marston se réveille dans un lit à MacFarlane's Ranch, blessé et couvert de bandages après que Bill Williamson lui a tiré dessus à Fort Mercer. Bonnie MacFarlane lui explique qu'elle et son père Drew l'ont recueilli et ont payé le médecin d'Armadillo pour retirer la balle. Lorsqu'elle lui demande pourquoi il est allé à Fort Mercer, John répond qu'il voulait donner une chance à un vieil ami. Bonnie lui propose un moyen de rembourser la note du médecin : l'aider au ranch.
Bonnie emmène John dehors et lui donne un cheval. Ils traversent MacFarlane's Ranch à cheval tandis qu'elle lui présente ses bâtiments et les environs, dont la grange que son père a construite lorsqu'elle était jeune. Après la visite, Bonnie conduit John à la maison, où il se repose sur une chaise jusqu'au soir.
Cette nuit-là, John rejoint Bonnie pour une patrouille autour des limites du ranch. Ils trouvent des lapins en train de manger dans le jardin, et John s'occupe de ces nuisibles. Aux enclos, des coyotes s'en sont pris aux poules, alors John et Bonnie les tuent. Une fois les animaux partis, Bonnie envoie John dormir. Il attache son cheval devant sa chambre à MacFarlane's Ranch, mettant fin à la patrouille.
Objectifs
4 étapesDans l'ordre où le jeu les donne. Les étapes non numérotées n'apparaissent que si tu sors du scénario.
- 1Tour the ranch with Bonnie.
- 2Patrol the ranch perimeter with Bonnie.
- 3Kill rabbits in the garden and coyotes in the corrals.
- 4Hitch his horse to a hitching post.
Galerie
06Captures d'écran de New Friends, Old Problems, reprises depuis Red Dead Wiki.






Anecdotes
- ◆The title name is directly opposite of the mission "Old Friends, New Problems" later in the game.
- ◆It is unnecessary to shoot the animals, as Bonnie will do it anyway.
- ◆John's injury cost Bonnie $15 USD to treat. Back in 1911, this was quite a large sum of money. In today's money, that bill would be roughly $400 USD (as of 2022) and $511USD (as of 2026).
- ◆Interestingly enough, despite this being a relatively large sum of money, John does not actually pay her back, as the $15.00 owed is never taken from John's account at any point during the game. However, it is implied from Bonnie in later missions that John's work around the ranch and the subsequent saving of the livestock from the burning barn & the rescuing of her father was far more than what he originally owed to Bonnie, so the debt was considered absolved.
- ◆During this mission, John will be wearing his cowboy outfit, with the exception of the sleeveless leather overcoat, exposing the bloody bandage around his waist from the bullet wound after he was shot at Fort Mercer. However, during the second part of the mission after he wakes up in Bonnie's house, he is wearing the sleeveless overcoat, therefore hiding the bandage.
- ◆Occasionally the bandages on John will show blood trying to seep through, seconds later looking as if there never was blood. This happens back and forth, possibly between cutscenes.
- ◆At the start of the mission, when walking, John will gasp and hold his wound with his hand, showing that his injury is still very painful.
- ◆This is the only time in the whole game that John is barefoot.
- ◆John seems to have a bandage on his right foot. It is unknown if this was from Fort Mercer, from working on Beecher's Hope, or from his time in the Van der Linde gang.
- ◆In the original version, Marston's horse will be a Cleveland Bay. However, in the Game of the Year Edition and in the remastered editions, it will be a War Horse instead.
- ◆If the player is idling and doesn't get on the horse to go on patrol with Bonnie, the subtitles will incorrectly display one of her lines as "Get on your horse, Mr. Marston. We've got to move this along." instead of "Get on your horse. We've got to move this along."
- ◆Another instance of the subtitles being displayed incorrectly is if John doesn't follow Bonnie around the ranch where the text "Try to keep up, will you, Mr. Marston!" is displayed but Bonnie says "Try to keep up, will you!"
- ◆While touring the ranch with Bonnie, she will state that the barn on the property was built by her father when she was little. This directly contrasts the rendition of the ranch in Red Dead Redemption 2. If the player visits the ranch in either Red Dead Online (1898), the main storyline (1899) via glitches or in the Epilogue (1907), the barn does not exist.
Données de missions issues de Red Dead Wiki, CC BY-SA. Aucune affiliation avec Rockstar Games.
Dernière vérification le 14 septembre 2026
