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Red Dead Redemption

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Exodus in America, John Marston
New Austin

Exodus in America

John Marston

Donneur de mission
John Marston
Lieu
New Austin and West Elizabeth
Commence à
Blackwater
Finit à
Fort Mercer
Débloqué par
Non précisé

Notes du joueur

John Marston descend du ferry Morningstar à Blackwater, où les agents du Bureau Edgar Ross et Archer Fordham l'attendent. Ils le font monter dans un train à destination d'Armadillo. Pendant le trajet, John écoute Mrs. Bush et Mrs. Ditkiss parler d'un monde en mutation, tandis qu'un prêcheur discute de foi et de pardon avec la jeune missionnaire Jenny. Le train arrive à Armadillo, et John se rend dans le saloon de la ville.

Dans le saloon, Jake se présente comme le guide organisé par les autorités de Blackwater. Il dit à John que Bill Williamson se trouverait à Fort Mercer et lui fournit un cheval. John quitte Armadillo avec Jake, traversant la campagne de New Austin en direction du bastion du gang. Au fort, Jake laisse John affronter Williamson seul.

John s'approche des portes de Fort Mercer et appelle Bill. Williamson apparaît au-dessus de l'entrée avec des membres de son gang et rejette l'exigence de John de se rendre à la justice. John exhorte son ancien associé à venir pacifiquement avant que les autorités ne le tuent, mais Bill le repousse et tourne son appel en dérision. Alors que John porte la main à son revolver, l'un des hommes de Bill lui tire dans le torse. John s'effondre devant Fort Mercer tandis que Bill et son gang le laissent saigner au sol.

Objectifs

2 étapes

Dans l'ordre où le jeu les donne. Les étapes non numérotées n'apparaissent que si tu sors du scénario.

  1. 1Find Jake in the Armadillo Saloon.
  2. 2Accompany Jake to Fort Mercer.

Galerie

06

Captures d'écran de Exodus in America, reprises depuis Red Dead Wiki.

Exodus in America (1/6)
Exodus in America (2/6)
Exodus in America (3/6)
Exodus in America (4/6)
Exodus in America (5/6)
Exodus in America (6/6)

Anecdotes

  • ◆The cutscene with John sitting in the train is also an introduction to the theme of the game; at one side, the conversation between Mrs. Bush and Mrs. Ditkiss is about old world facing change from a new world. The Old West in the game is being introduced to technology and civilization. The other conversation between Jenny and the preacher is about redemption and forgiveness which John is seeking; he is trying to leave his criminal life behind and make everything normal, which requires him to repay himself for what he's done.
  • ◆The exchange between John and Bill at the end of the mission was the very first scene performance-captured for the entire game. Rob Wiethoff (John) and Steve J. Palmer (Bill) were actually standing right next to each other in the studio acting out the scene, with Rob being directed to be looking up at Bill, and Steve being directed to be looking down at John.
  • ◆The ferry that John exits from is called the Morningstar.
  • ◆Bonnie MacFarlane was also present at the train arriving from Blackwater. It is unknown why, although some players speculate that she was visiting her older brother, a banker in New York.
  • ◆The train leaving Blackwater actually goes backwards as if going to Mason's Bridge, but the game flips it so the train goes the right way.
  • ◆It is unknown why John was on a steamboat to Blackwater, even though he lives in Beecher's Hope. It could be speculated that he was abducted along with his family and taken to the same prison (which may be far enough from the game world (like Saint Denis) to require a boat ride back.
  • ◆Jenny, who was seen on the train, is later found in the wilderness during the Stranger side-mission "Jenny's Faith".
  • ◆The event Jenny heard about is quite possibly the Topeka I test flight of September 5th, 1911, during which aviator Albin K. Longren flew 200 feet into the air for a total distance of about six miles.
  • ◆Jake, the man that acts as a tour guide, is only present in this mission. It is unknown what happens to him afterwards.
  • ◆The opening cinematic bears a close resemblance to the opening cinematic from GTA IV, also made by Rockstar, which shows the protagonist Niko Bellic getting off a boat, followed by a shot of a car being unloaded from the same boat.
  • ◆Mrs. Bush and Mrs. Ditkiss, the ladies seen talking in the train, never appear again. However, in "The Women" trailer, Ditkiss can be seen berating Abner Forsyth outside Blackwater Saloon.
  • ◆This is the only mission in the game where John gives himself the mission.
  • ◆Shooting a cow while riding to Fort Mercer will cause the player to fail the mission.
  • ◆This is the only mission that the player can see more than one vehicle parked around Blackwater.
  • ◆If the player incurs a mission failure by shooting at any civilian or lawman in Armadillo, Link Huston will appear in front of the saloon when the player restarts the mission. If the player kills him, they will not fail the mission, as he is a member of Walton's gang. This can be useful in collecting up to six extra bullets of Revolver Ammo that can be used in the early missions of the game.
  • ◆This is the only mission in which an active steamboat is shown.
  • ◆When the player approaches the fort walls, there will be 4 birds on one of the taller walls. The player can scare them off by firing they gun. Shooting all 4 of them will unlock the Sharpshooter Challenges. (The player can get the 5th at the MacFarlane's Ranch before they are shown around by Bonnie).
  • ◆When John is found by Bonnie after he is wounded by one of Williamson's men, he is much closer to the road from where he was shot. A trail of blood can be seen, indicating he either limped or crawled away from the fort whilst injured.
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Dernière vérification le 14 septembre 2026