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Red Dead Redemption 2

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The Sheep and the Goats, John Marston
Chapter 2 – Horseshoe Overlook

The Sheep and the Goats

John Marston

Arthur helps John with a plan to rustle a herd of sheep and sell them at auction in Valentine. After selling the sheep, Arthur, John, Dutch and Strauss are confronted by Leviticus Cornwall and his henchmen, which turns into a shootout.

Donneur de mission
John Marston
Jouable
Non précisé
Lieu
The Heartlands, New Hanover
Cible
Non précisé
Débloqué par
Non précisé
Déblocages
Non précisé

Notes du joueur

Arthur retrouve John Marston près de la cour des ventes aux enchères au sud de Valentine. John a trouvé des moutons qu'ils peuvent prendre et vendre, mais il mène d'abord Arthur chez l'armurier pour acheter un Rolling Block Rifle, car il ne peut pas s'occuper lui-même du commerçant. En traversant la ville, ils parlent de Blackwater, des espoirs de Dutch d'y retourner et d'un monde en pleine évolution. Ils quittent Valentine à cheval, Arthur reprochant à John de négliger Abigail et Jack.

John emmène Arthur dans les Heartlands et lui explique qu'un troupeau d'Emerald Ranch est conduit vers Valentine pour être vendu aux enchères. Depuis une crête surplombant le chemin, Arthur utilise le fusil pour tirer près des employés du ranch, les faisant fuir sans blesser les bêtes. Les coups de feu dispersent les moutons. Arthur et John descendent à cheval, rassemblent les bêtes égarées et ramènent le troupeau à l'enclos des ventes de Valentine, où Arthur prend en charge le déplacement des animaux.

Le commissaire-priseur doute que les moutons soient légitimes et exige une grosse part de la vente. John négocie pour ramener sa part à dix-huit pour cent afin qu'il garde le silence. Le duo se rend ensuite au Keane's Saloon, où Dutch van der Linde se dispute avec Leopold Strauss. Dutch envoie John et Strauss récupérer l'argent, puis demande à Arthur de rester boire un verre.

Leviticus Cornwall arrive devant le saloon avec des gardes armés et réclame Dutch après les braquages du gang. Ses hommes tiennent John et Strauss en joue. Dutch détourne leur attention assez longtemps pour qu'Arthur abatte leurs ravisseurs, puis le gang se bat pour traverser Valentine. Strauss est blessé pendant la fuite, ils utilisent donc une charrette comme couverture avant qu'Arthur ne le hisse sur le cheval de John. Dutch s'éloigne à cheval avec John et Strauss, tandis qu'Arthur s'échappe de Valentine et sème la loi dans les Heartlands.

Objectifs

16 étapes

Dans l'ordre où le jeu les donne. Les étapes non numérotées n'apparaissent que si tu sors du scénario.

  1. 1Hitch your horse at the hitching post .
  2. 2Speak to the gunsmith .
  3. 3View the Rifles section at the catalogue.
  4. 4Meet up with John .
  5. 5Shoot near the ranchers to scare them off.
  6. 6Mount your horse .
  7. 7Ride to the herd .
  8. 8Return the separated sheep to the herd.
  9. 9Mount your horse .
  10. 10Meet Dutch in the saloon .
  11. 11Eliminate the Henchmen .
  12. 12Get to the cart and cover gang.
  13. 13Pick up Strauss .
  14. 14Put Strauss on John's horse .
  15. 15Escape from Valentine.
  16. 16Escape the law.

Galerie

01

Captures d'écran de The Sheep and the Goats, reprises depuis Red Dead Wiki.

The Sheep and the Goats

Anecdotes

  • ◆This mission's title is taken from the title of the Parable of the Sheep and the Goats (which is actually more of a lesson of the coming of Christ to judge the world according to its deeds), included in Matthew 25:31-46.
  • ◆The mission name could also be a reference to the sheep in the mission and the goats referring to Arthur and John.
  • ◆Even if the player has the money to purchase the rifle, the rifle will still be free. If the player doesn't have the money, Arthur will tell the gunsmith that he'll take it on credit. This dialogue doesn't trigger if the player has enough to purchase it otherwise. Despite the gunsmith telling Arthur to pay him later, the player isn't required to after the mission.
  • ◆If Arthur has robbed the gunsmith before the mission, his conversation with Arthur will take a more hostile tone.
  • ◆If Arthur gains a wanted level near the southern entrance of the auction yard before triggering the mission, John will engage in a shootout with lawmen for a few moments before mounting his horse and firing at pursuing deputies whilst attempting to escape; if the player also mounts their horse, he will follow them instead. Once the law is shaken off, John will trot around on his horse for a little bit before despawning. Oddly, he appears to take pleasure in the violence and chaos of the situation, mischievously grinning and shouting various taunts during the fight.
  • ◆One of Arthur's lines can be reflected upon in the epilogue in either "Fatherhood, For Idiots" or "Jim Milton Rides, Again?" (whichever mission was completed first before the other).
  • ◆If the player locates John beforehand, the mission's icon will be transported to Keane's Saloon, and a short cutscene of the player entering the saloon can be seen.
  • ◆For some reason, if the player headshots Strauss's captor, he will not fall dead and Strauss will still wrestle his gun out of his hand as if the captor had not been shot.
  • ◆The player can ignore John's instructions and kill one of the ranch hands or sheep with the rifle, prompting exasperation from Marston.
  • ◆If the player takes too long to fire at John and Strauss’ captors, Dutch will grow impatient before yelling at Arthur to shoot one of them, which will immediately result in Strauss and John being killed, thus failing the mission.
  • ◆A rare glitch can sometimes happen where Arthur’s horse will catch fire (due to being hitched near a campfire) and die during the final leg of the shootout and before the escape, forcing you to quit and reload the mission.
  • ◆The sheep in this mission are painted with a unique "ER" symbol on their flanks, denoting that they are from Emerald Ranch. This is not seen outside of the mission.
Voir sur Red Dead Wiki →

Données de missions issues de Red Dead Wiki, CC BY-SA. Aucune affiliation avec Rockstar Games.

Dernière vérification le 14 septembre 2026